Bront said:Here she is, still have some money to spend, pending your answers to some questions
[sblock=Jasmine]
Code:[B]Name:[/B] "Jasmine" [spoiler]Jenny Paige[/spoiler] [B]Class:[/B] Rogue 3 / [url=http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#rangerVariantUrbanRanger]Urban Ranger[/url] 2 [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Female [B]Alignment:[/B] LN (with Evil Tendancies) [B]Str:[/B] 10 +0 ( 2p.) [B]Level:[/B] 5 [B]XP[/B]: 10,000 / 15, 000 [B]Dex:[/B] 18 +4 ( 8p.) [B]BAB:[/B] +4 [B]HP:[/B] XX (3d6+2d8+5) [B]Con:[/B] 12 +1 ( 4p.) [B]Grapple:[/B] +4 [B]???:[/B] XXXX [B]Int:[/B] 14 +2 ( 6p.) [B]Speed:[/B] 30' [B]???:[/b] [B]Wis:[/B] 10 +0 ( 2p.) [B]Init:[/B] +4 [B]???:[/B] XX [B]Cha:[/B] 14 +2 ( 6p.) [B]ACP:[/B] 0 [B]???:[/B] X% [B] Total Base Armor Shld Dex Size Nat Misc[/B] [B]Armor:[/B] 15 10 +1 +0 +4 +0 +0 +0 [B]Touch:[/B] 14 [B]Flatfooted:[/B] 11 [B]Spell Res:[/B] None [B]Dmg Red:[/B] None [B] Total Base Mod Misc[/B] [B]Fort:[/B] +5 4 +1 -- [B]Ref:[/B] +10 6 +4 -- [B]Will:[/B] +1 1 +0 -- [B]Notes:[/B] [B]Weapon Attack Damage Critical Range[/B] Dagger +1 +9 1d4+1 19-20/x2 10 ft Dagger +8 1d4 19-20/x2 10 ft Short Bow +8 1d6 20/x3 60 ft [B]Notes:[/B] Favored Enemy Damage may apply [B]Languages:[/B] Common, XXX [B]Abilities:[/B] Human Raical Abilities - Bonus Skill Points - Bonus Feat Rogue Class Abilities - Trapfinding - Sneak Attack: +2d6 - Evasion - Trap Sense +1 Urban Ranger Class Abilities - Favored Enemy: Human +2 - Wild Empathy +1 - Combat Style: Two Weapon Fighting [B]Feats: [/B] Combat Expertise, Improved Feint, [url=http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#urbanTracking]Urban Tracking[/url], Weapon Finesse [B]Spells prepared[/B] (Save DC XX + spell level; XX/XX): 0 - XX, XX; 1st - XX, XX [B]Domains:[/B] [B]Spellbook/Spells Known:[/B] 0 - XX, XX, XX; 1st - XX, XX, XX; [B]Skill Points:[/B] 84 [B]Max Ranks:[/B] 8/4 [B]Skills Total Ranks Mod Misc[/B] Balance +9 5 +3 +2 Bluff* +9 7 +2 Diplomacy +10 6 +2 +4 Disguise +11 7 +2 +2 Gather Info +12 8 +2 +2 Hide +11 8 +3 Intimidate +4 0 +2 +2 Jump +2 0 +0 +2 KN: Local +7 5 +2 Listen +5 5 +0 Move Silently +10 8 +2 Perform: Dance +7 5 +2 Search +7 5 +2 Sense Motive* +5 5 +0 Spot* +5 5 +0 Tumble +8 5 +3 [B]Notes:[/B] * Favored Enemy Bonus may apply [B]Equipment: Cost Weight[/B] +1 Dagger 2302 1 Shortbow 1 3 4 daggers 10 4 20 arrows 30 2 Anklet of Dexterity +2 4000 Bracelets of Armor +1 1000 Earings of Disguise 1800 [B]Total Weight:[/B]10lb [B]Money:[/B] 857gp Xsp Xcp [B] Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 33 66 100 200 500 [B]Age:[/B] [B]Height:[/B] [B]Weight:[/B] [B]Eyes:[/B] Almond Shaped Emerald Green [B]Hair:[/B] Dark Auburn [B]Skin:[/B] Medium Tan
Appearance:
Jasmine is an extremely attractive and exotic young woman. With dark auburn tresses, medium tan skin, and emerald green eyes that pear out from long lashes through their almond shaped slit. Luscious pouty lips, hide a brilliant smile. A modest bosom compliments her shapely hips, and well-toned legs walk her gracefully thought the streets and around the dance floor.
Personality:
Jasmine is a woman of many moods and personas. Sometimes she can be polite, sometimes she can be raunchy, and she can be introverted or extroverted to all extremes. However, she is calculating at heart, and those few who know her well enough really aren’t quite sure how cold she is. Truly, she is first and foremost worried about herself
Background:
Fate in Metropolis can be fickle. The girl now known as Jasmine is a perfect example. Orphaned at adolescence, parents dying of some unknown disease, she set out on her own. Knowing little of the city, she set out for shelter. Had she turned north instead of south, she might have found herself at one of the Church of the Heart’s orphanages. Instead, she turned south, and was offered refuge in one of the many red-light districts.
Underneath the shadow of The Apartments, the young girl was made a servant, and then quickly used for dancing and other acts no child should have to endure. She was forced to pay to live in squalor in a small room and rarely got to keep most of her money. Despite this, she managed to keep from being physically scarred, and the mobster Riki Tori, head man of the Black Guild, also simply referred to as The Organization, purchased her for his harem. Here she lived in what was, comparatively, exotic luxury, with time to rest, food, and a fairly clean place to live. She was only occasionally called on to perform, but she quickly became a favorite of Riki and his associates, and in particular, a half-elf named Damon.
Riki never trusted Damon, and decided Jasmine could be used to his advantage. He had her schooled in the arts of poison and assassination, with the intent on having her take Damon out. Damon, on the other hand, grew to trust Jasmine, and spoke of overthrowing Riki in The Organization. Jasmine, meanwhile, hatched her own plan. At a dinner between the two, Jasmine was to be the entertainment, as was one of the other girls of the harem. Jasmine brought out the food and wine, but got sick after just a few sips. The other three died of a rather nasty poison.
There was some jockeying for position in The Organization, and Jasmine made her move. She offered her support to a crafty human named Devries, on the condition he allow her freedom and independence. With some influence, and plotting, and precise strikes, Jasmine helped Devries climb to the top of The Organization, and a man of his word, and fearing her wrath, he let he go.
Jasmine is now mostly independent, working through contacts she has made and a good reputation she has built. She still works with The Organization on occasion, being a favorite of Devries to use, as well has having contacts in some of the upper nobility circles. She has a lavish “entertainment” pad, as well as a private residence where she never takes business, and a few places she feels comfortable ducking for the night scattered though out the city. She hires herself out for many different things, from a simple escort, to “playmate”, to information gatherer, to assassin.
Jasmine acquired her magical dagger during her assassin training in The Organization, as a gift from Riki.
Jasmine’s earrings are magical and allow her to appear in any form of clothing she wishes, and were a present from Damon.
Jasmine’s Bracelets are something she had fashioned once she began working independently, so she could be discrete about her defenses.
Jasmine stole the anklet from Ruby, one of the harem girls and a friend of Jasmine’s, just before the girl was gifted to a noble by the name of Brandor Du’veil, well aware that Brandor’s “gifts” never lasted too long. Jasmine intends to take revenge on Brandor for this.
[sblock=Advancement]
Human: Combat Expertise
1: Improved Feint
3: Weapon Finesse
4: +1 Dex
[/sblock][/sblock]
Instead of Favoured Enemy: Human, I'd prefer an organization (due to the massive numbers of NPC humans in Metropolis), otherwise, great! I'll get back to you if i see anything else, I'll have the RG up tomorrow.