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Middle Earth [TA 2997]: The Phantom of the Northern Marches

Festy_Dog

First Post
Antroine breaks off from the others in an effort to avoid the ball of fire, but casts a glance towards the hole it cast in the mist, hoping to catch a glance of it's origin.
 

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Manzanita

First Post
Valandil

Valandil turns and dashes for cover in the fog, behind a tree. Once there, he takes a deep breath to clear his mind and focuses on the ancient power within his ring, attempting to seek our their attacker.

[Cast detect evil, and begin to rotate, trying to find an evil w/in 60 feet. This is his final 1st level spell, having dropped protection from evil and magic weapon for CLWs and having cast endure elements on himself.]
 

Inez Hull

First Post
As the ball of flame speeds towards the party you all begin to scatter. However, it appears that the woods themselves disagree with your wishes to not be burnt alive. The undergrowth seems to come alive; grasses, roots, vines and shrubbery [;)] animating and attempting to wrap around your legs. Antroine, Artos and Breor are swift enough to move away before they can be entangled and run to a safe distance outside the grasping foliage, however they can see no sign of who or what may be responsible.

Arathorn is slower to react and becomes stuck fast, struggling vainly to break free. The rolling ball of flame bears down on him and stops dead still right on top of him, lapping him in flames. Calling on all the resiliance of his ancient bloodline, he manages to retain the presence of mind to wrap himself in his cloak and bat out any flames that start. Almost overcome by the heat, he nonetheless manages to avoid being burnt [succesful save for no damage].

Valandil also becomes wrapped to the knees in living undergrowth, but continues his spellcasting unfazed. Focusing directly ahead into the mist, you detect the presence of darkness.
 

Manzanita

First Post
Valandil

Valandil, though somewhat guiltridden for not helping Arathorn, none-the-less feels his most important task is trying to learn more of their opponent. Continuing to concentrate, he tries read more about their enemy.

[continue to concentrate on spell to learn number and power of enemy unless attacked]
 

ferretguy

First Post
Moving quickly out from the grasping undergrowth, Breor whistles out a complex pattern of high and low sounds, an established pattern for Grey to begin to search for a enemy that may be hidden in the surrounding area. He also tries his best to find the caster of this new threat.
 

Festy_Dog

First Post
Antroine draws his steel, and walks towards the mist but doesn't enter it, waiting for some kind of sign of the enemy's location.
 

Inez Hull

First Post
Giving the area of writhing undergrowth a wide berth Artos, Breor and Antroine begin to close on the fog bank, which is about 40' across and covers the trees to a height of 20'. The fog is like pea soup and you can't see more than a few feet in front of yourselves. Peering in yields no fruit, and only Artos's keen senses pick up the faint sounds of a raven's cawing somewhere ahead and above. Grey follows Breor's directions and moves around to the fog, nose low to the ground, however she refuses to go into the unnatural fog.

Valandil:
You detect one source of a faint presence of evil.

As the flames continue to lap away at Arathorn, he struggles to disentangle himself but cannot escape and the wreathing flames burn him [9 damage]
 

Festy_Dog

First Post
Antroine looks back at Arathorn, and seeing him getting burnt, is determined to put a stop to the harm being done to his ally. He plunges into the mist in an effort to locate and stop the source.
 

Manzanita

First Post
Valandil

VAlandil continues to concentrate on his spell, determined to learn as much as he can about his enemy. While he concentrates, if possible, he'll sheath his blades and prepare his bow.
 

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