morepurplemorebetter
Explorer
The real question is if you can reproduce this issue when starting from a freshly downloaded sheet. Changing the level on the sheet that already has the incorrect amount of spell slots will not 'fix' the issue, because the sheet only adds the difference in spell slots, it doesn't reset the total. You can manually reset the total using the modifier fields and your sheet should then be fine.Hi Purple, that's the thing. I did level up by adding new XP to the character sheet and it didn't detect a change to the spell sheet going from 3rd to 4th level. As a test, I added more XP to update things to level 5, and it did add the 3th level spell slots correctly, but it left the 2nd level slots at 2 instead of 3. Is this what was intended?
The fact that the sheet didn't detect a change for the spell sheet going from level 3 to level 4 is not strange, because if you are playing a class with a fixed spell list (i.e. not spells known, so Cleric, Druid, or Paladin), then you don't get any new spells to put on the sheet. The PDF will add the spell slots to the spell sheet even if you already generated a spell sheet. The spell slots are dynamic. Just go to your spell sheet page, enable the modifier fields, and see the fields appear where you can set how many spell slots are available. Whenever you level up/down and the amount of spell slots change because of it, the sheet will change the numbers in those modifier fields on the spell sheets. Something must have happened that it didn't change it when levelling up, and that is what is interesting to reproduce.
If I open a freshly downloaded sheet and make a level 3 wizard, I get the right amount of spell slots when adding a spell sheet. When I then change it to a level 4 wizard, the spell slots change on the already generated spell sheet to the right amount. If you can tell me how to get it to NOT change, starting with a freshly downloaded sheet, I can hunt down the bug causing this problem.