Issue #4 - "Crackling" (Continued)
Scene 3: "Rematch"
Combat Round One
Before the fight starts, I wanted to post new versions of Barracuda and Torpedo. I had to adjust their stats a little bit, so this seems as good a time as any to put out their new versions.
***********************************************
Barracuda
152 PP
PL 10; Init +1 (+1 Dex); Defense 15 (+4 Base, +1 Dex); Spd 30 Run, 80 Swim, 30 Glide; ATK +12 Melee (+11L Dam, Natural Weapon), +8 Ranged (+0S Dam, None); SV Dam +5, Fort +5, Ref +1, Will +1; STR 18, DEX 13, CON 16, INT 8, WIS 13, CHA 10.
Skills: Concentration +4, Intimidate +6, Jump +8, Language (Atlantean and English), Survival +4, and Swim +14.
Feats: Amphibious, Attack Focus – Natural Weapon, Endurance, Great Fortitude, Immunity – Aging, Improved Grapple, Improved Pin, Move-By Attack, Power Attack, Takedown Attack, Toughness, and Underwater Combat.
Powers: Flight +6 [Flaw: Limited – Gliding; Source: Super-Science (Cybernetic Glider Wings); Cost: 6 PP], Mind Control +8 [Power Stunt: Mental Link; Flaw: Limited – Sea Creatures Only; Source: Psionics; Cost: 10 PP], Natural Weapon (Bite) +7 [Source: Mutation; Cost: 14 PP], Plant Control +5 [Extra: Plant Sense; Flaw: Limited – Sea Plants Only; Source: Psionics; Cost: 10 PP], and Swimming +10 [Power Stunts: Dolphin Leap and Super-Swimming; Source: Mutation (Enhanced Swimming Ability); Cost: 24 PP].
Equipment: Atlantean Battle Armor [Protection +6; Power Stunts: Radio Broadcast and Radio Hearing; Source: Device; Cost: 8 PP].
Physical Description: In his supervillain guise, Barracuda wears a suit of traditional Atlantean battle armor, without the usual helmet (his head is too big). The armor is sea green, which contrasts with his bluish skin. He has a huge jaw, and his mouth is filled with jagged teeth. He has red pupils, and almost always a grimace on his face. Barracuda stands 6’8” and weighs 275 lbs.
************************************************
Torpedo
Markandorim
152 PP
PL 10; Init +3 (+3 Dex); Defense 21 (+8 Base, +3 Dex); Spd 30 Run, 70 Swim; ATK +9 Melee (+9S/L Dam, Punch), +8 Ranged (+3 Fort, Suffocate); SV Dam +12, Fort +12, Ref +3, Will +0; STR 16, DEX 16, CON 20, INT 10, WIS 10, CHA 12; Hero Points 5.
Skills: Acrobatics +6, Concentration +5, Hide +6, Jump +9, Language (Atlantean and English), Move Silently +6, Sense Motive +3, and Swim +16.
Feats: Amphibious, Attack Focus (Unarmed), Endurance, Great Fortitude, Immunity – Aging, Move-By Attack, Rapid Healing, Skill Focus (Swim), Toughness, Ultra-Hearing, and Underwater Combat.
Powers: Strike (Melee) +6 [Power Stunts: Stun or Lethal Damage; Source: Mystical; Cost: 14 PP], Suffocate +3 [Source: Mystical; Cost: 9 PP], Super-Constitution +5 [Source: Mystical; Cost: 20 PP], and Swimming +8 [Power Stunts: Dolphin Leap and Super-Swimming; Source: Mutation (Enhanced Swimming Abilities); Cost: 20 PP].
Equipment: None.
Physical Description: In his hero guise, Torpedo wears a sea-green form-fitting bodysuit, with blue fin-like ridges along the arms, legs, and back of the costume. The entire outfit is decorated with blue and white waves, running vertically up and down the costume. Torpedo does not wear a mask. He is of Atlantean origin, and appears to be around 30 years of age (human equivalent). He stands 6’3”, weighs 250 lbs., has short, white hair, and black eyes.
************************************************
Round One
(The dialogue in these scenes are all translated from the Atlantean language - editor.)
The combatants separated and circled each other, sizing each other up.
Torpedo looked down at his wound, blue blood trickling from it. "Again, you choose to attack me, Barracuda," he said through clenched teeth.
"You are merely in my way," Barracuda replied.
(Time for initiative. Torpedo gets 16 and Barracuda gets 12.)
Looking for an opening, Torpedo rushed forward, his right hand glowing with red mystical power. His blow struck true, blasting Barracuda in the mid-section.
The villain laughed as he backed away. "You'll have to do better than that, weakling!"
(Torpedo adds +1 to his Defense from the Underwater Combat feat. He moves 15' and attacks Barracuda (DEF 15), and gets a result of 16 - a hit. Barracuda gets a Damage save (DC 18, adjusted for the villain's armor), and gets a result of 25 - no effect!)
Barracuda, unimpressed by Torpedo's opening move, cruised at the Atlantean hero and snapped his massive jaws at his target, but Torpedo sidestepped the attack and let Barracuda continue on past.
"If you wouldn't telegraph your moves, Barracuda," Torpedo remarked, "perhaps you might have a chance."
Barracuda's only response was to growl.
(Barracuda adjusts his Power Attack to +3/-3. He moves 5' and attacks Torpedo (DEF 22), missing with a 14. He continues past Torpedo another 40' using Move-By Attack.)
Watch for Round 2, Coming Soon!
Scene 3: "Rematch"
Combat Round One
Before the fight starts, I wanted to post new versions of Barracuda and Torpedo. I had to adjust their stats a little bit, so this seems as good a time as any to put out their new versions.
***********************************************
Barracuda
152 PP
PL 10; Init +1 (+1 Dex); Defense 15 (+4 Base, +1 Dex); Spd 30 Run, 80 Swim, 30 Glide; ATK +12 Melee (+11L Dam, Natural Weapon), +8 Ranged (+0S Dam, None); SV Dam +5, Fort +5, Ref +1, Will +1; STR 18, DEX 13, CON 16, INT 8, WIS 13, CHA 10.
Skills: Concentration +4, Intimidate +6, Jump +8, Language (Atlantean and English), Survival +4, and Swim +14.
Feats: Amphibious, Attack Focus – Natural Weapon, Endurance, Great Fortitude, Immunity – Aging, Improved Grapple, Improved Pin, Move-By Attack, Power Attack, Takedown Attack, Toughness, and Underwater Combat.
Powers: Flight +6 [Flaw: Limited – Gliding; Source: Super-Science (Cybernetic Glider Wings); Cost: 6 PP], Mind Control +8 [Power Stunt: Mental Link; Flaw: Limited – Sea Creatures Only; Source: Psionics; Cost: 10 PP], Natural Weapon (Bite) +7 [Source: Mutation; Cost: 14 PP], Plant Control +5 [Extra: Plant Sense; Flaw: Limited – Sea Plants Only; Source: Psionics; Cost: 10 PP], and Swimming +10 [Power Stunts: Dolphin Leap and Super-Swimming; Source: Mutation (Enhanced Swimming Ability); Cost: 24 PP].
Equipment: Atlantean Battle Armor [Protection +6; Power Stunts: Radio Broadcast and Radio Hearing; Source: Device; Cost: 8 PP].
Physical Description: In his supervillain guise, Barracuda wears a suit of traditional Atlantean battle armor, without the usual helmet (his head is too big). The armor is sea green, which contrasts with his bluish skin. He has a huge jaw, and his mouth is filled with jagged teeth. He has red pupils, and almost always a grimace on his face. Barracuda stands 6’8” and weighs 275 lbs.
************************************************
Torpedo
Markandorim
152 PP
PL 10; Init +3 (+3 Dex); Defense 21 (+8 Base, +3 Dex); Spd 30 Run, 70 Swim; ATK +9 Melee (+9S/L Dam, Punch), +8 Ranged (+3 Fort, Suffocate); SV Dam +12, Fort +12, Ref +3, Will +0; STR 16, DEX 16, CON 20, INT 10, WIS 10, CHA 12; Hero Points 5.
Skills: Acrobatics +6, Concentration +5, Hide +6, Jump +9, Language (Atlantean and English), Move Silently +6, Sense Motive +3, and Swim +16.
Feats: Amphibious, Attack Focus (Unarmed), Endurance, Great Fortitude, Immunity – Aging, Move-By Attack, Rapid Healing, Skill Focus (Swim), Toughness, Ultra-Hearing, and Underwater Combat.
Powers: Strike (Melee) +6 [Power Stunts: Stun or Lethal Damage; Source: Mystical; Cost: 14 PP], Suffocate +3 [Source: Mystical; Cost: 9 PP], Super-Constitution +5 [Source: Mystical; Cost: 20 PP], and Swimming +8 [Power Stunts: Dolphin Leap and Super-Swimming; Source: Mutation (Enhanced Swimming Abilities); Cost: 20 PP].
Equipment: None.
Physical Description: In his hero guise, Torpedo wears a sea-green form-fitting bodysuit, with blue fin-like ridges along the arms, legs, and back of the costume. The entire outfit is decorated with blue and white waves, running vertically up and down the costume. Torpedo does not wear a mask. He is of Atlantean origin, and appears to be around 30 years of age (human equivalent). He stands 6’3”, weighs 250 lbs., has short, white hair, and black eyes.
************************************************
Round One
(The dialogue in these scenes are all translated from the Atlantean language - editor.)
The combatants separated and circled each other, sizing each other up.
Torpedo looked down at his wound, blue blood trickling from it. "Again, you choose to attack me, Barracuda," he said through clenched teeth.
"You are merely in my way," Barracuda replied.
(Time for initiative. Torpedo gets 16 and Barracuda gets 12.)
Looking for an opening, Torpedo rushed forward, his right hand glowing with red mystical power. His blow struck true, blasting Barracuda in the mid-section.
The villain laughed as he backed away. "You'll have to do better than that, weakling!"
(Torpedo adds +1 to his Defense from the Underwater Combat feat. He moves 15' and attacks Barracuda (DEF 15), and gets a result of 16 - a hit. Barracuda gets a Damage save (DC 18, adjusted for the villain's armor), and gets a result of 25 - no effect!)
Barracuda, unimpressed by Torpedo's opening move, cruised at the Atlantean hero and snapped his massive jaws at his target, but Torpedo sidestepped the attack and let Barracuda continue on past.
"If you wouldn't telegraph your moves, Barracuda," Torpedo remarked, "perhaps you might have a chance."
Barracuda's only response was to growl.
(Barracuda adjusts his Power Attack to +3/-3. He moves 5' and attacks Torpedo (DEF 22), missing with a 14. He continues past Torpedo another 40' using Move-By Attack.)
Watch for Round 2, Coming Soon!
Last edited: