CapnZapp
Legend
No, you come across as entitled with that attitude.Ah yes, the good ol' screw the players attitude that I love so much in AL forums. *clap clap* It would just be soooo much effort I know, ugh so hard.
The fact is: you read the rules. You note that there is no way to bring info about a clone from one session to the next. THEN you get to decide whether it's worth the trouble of casting the spell.
What you can't expect is the AL to work like your home game. That some spells become less valuable or even worthless is only parameters of the game.
If you find Clone to be worthless if you can't bring your clone from one adventure to the next, then the correct response is to not cast Clone. Not bitch about it on a forum to people with no power to change the rules, accusing them of "screwing the players".
Best Regards,