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Need help creatinng cheap golems

Stormborn

Explorer
Victor Ograygor said:
Can u create a zealots ? it dosen say in moster´s manual

A zealot is a person who is fervently, passionately devoted to a faith or idea, not a monster. There is no real mechanical way in DnD terms to designate that a person is such, although certainly classes with divine connections are more likely. Its simply a matter of role playing.

However, given that these are going to be followers I, as DM, would want there to be something like a feat to indicate their devotion like this:

Holy Zeal [Divine]
Prerequsite: Fervent devotion to a single god, person, nation, or concept.
Benifit: Your passion protects you from harm. You gain a +3 bonus to saves while acting in defense of your cause.
Special: The DM determines whether or not your actions are specifically in defense of your cause or not.

Now, to make sense in game your followers would need to see you as either
a) a representative of some great power (like a god) -which is great if you are a divine caster of any sort, but can work if you are an accomplished arcanist who worships a god of magic, or a fighter who worships a god of strength or war, etc.
b) have some reason to be personally devoted to you. If you are a heroic PC then perhpas these are the survivors of a village you saved or an extended family that owes you a life debt of somekind. If you are a villanous PC with a high CHA or good deception skills/spells you might have duped a group of followers into beleiving that you are a prophet/avatar/messiah/god and started your own cult.
 

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Hand of Evil

Hero
Epic
You may want to spead your cost about, some cheap and some high. Another option is animate objects, just be creative in their use; such as Hanging Lamps (created by kobolds to hang tall folk as they attacked from the low).
 

Conaill

First Post
Hand of Evil said:
Another option is animate objects, just be creative in their use; such as Hanging Lamps (created by kobolds to hang tall folk as they attacked from the low).
I was just about to say the same.

Of course, you'll also need to cast Permanency if you want them to stick around for more than a few rounds.

At 14th level (minimum CL for Permanacy: Animate Objects), you get one Huge, one Large and one Medium animated object (about CR 6 in total), for the cost of 3000XP and zero money (other than the cost of the objects). At 16th level, you can get a Gargantuan animated object (CR 7).

All in all, animated objects are far weaker than a golem of the same size, because they have none of the golem's magical protections, but for a comparable overall cost (gp+XP), you can get one that is much larger and about the same CR. For example, at the standard 1XP=5gp, the CR 7 Gargantuan animated object (148 hp) would be equivalent to 15,000gp. In comparison, a CR 7 Large Flesh Golem (79 hp) takes 10,500 gp + 780 XP to craft, equivalent to 14,400 gp.

Animated objects will tend to be larger and more versatile than golems, and cost more XP and fewer gp. Otherwise, they are reasonably well balanced.
 

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