Voadam
Legend
First, come up with a character concept, swashbukler, knight, sorceress, laura croft type adventurer, etc.
Think about what character race you want to play (human, elf, etc.)
Based on your concept look over the classes and see what fits best.
If you are in Angelsbois game ask him what method of ability score generation he allows, there a few methods, mostly dice rolling or allocating points.
follow that method to generate your ability scores. Ability scores define a creatures raw capabilities, strength, intelligence, charisma, health, etc.
Write them down on your character sheet.
Write down the race and class you chose.
Look up your race and class abilities so you are aware of what your character can do. Write them down on your sheet for reference in game.
Pick feats (special abilities you choose).
Pick skills and allocate skill points(knowledge, work skills, hiding, swimming, social interaction skills, etc.).
Pick spells if necessary for your class.
Pick equipment.
You are ready to go with a fully made character (mechanics-wise).
Pick a character name.
Come up with some background story.
Think up some personality characteristics for how the character will react to others.
You might need to come up with how the character is integrated with the campaign world and the other characters (She's from this town and knew X, Y, and Z since childhood).
You are ready to go.
One person is the DM, work with them in doing all the steps, they should help you out and tell you if anything in that particular game world is different from the standard one in the rule book (restricted or expanded list of races, classes, feats, etc.)
Think about what character race you want to play (human, elf, etc.)
Based on your concept look over the classes and see what fits best.
If you are in Angelsbois game ask him what method of ability score generation he allows, there a few methods, mostly dice rolling or allocating points.
follow that method to generate your ability scores. Ability scores define a creatures raw capabilities, strength, intelligence, charisma, health, etc.
Write them down on your character sheet.
Write down the race and class you chose.
Look up your race and class abilities so you are aware of what your character can do. Write them down on your sheet for reference in game.
Pick feats (special abilities you choose).
Pick skills and allocate skill points(knowledge, work skills, hiding, swimming, social interaction skills, etc.).
Pick spells if necessary for your class.
Pick equipment.
You are ready to go with a fully made character (mechanics-wise).
Pick a character name.
Come up with some background story.
Think up some personality characteristics for how the character will react to others.
You might need to come up with how the character is integrated with the campaign world and the other characters (She's from this town and knew X, Y, and Z since childhood).
You are ready to go.
One person is the DM, work with them in doing all the steps, they should help you out and tell you if anything in that particular game world is different from the standard one in the rule book (restricted or expanded list of races, classes, feats, etc.)
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