Rodric
[sblock=Game Info]
Race: Human
Class: Cleric
Level: 3
Alignment: Lawful Neutral
Languages: Common
Deity: Tor
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[sblock=Abilities]
STR: 15 +2
DEX: 10 +0
CON: 12 +1
INT: 10 +0
WIS: 16 +3
CHA: 14 +2
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[sblock=Combat]
HP: 8 (LvL 1) + 3 (Con, 3 levels) + 2d8
AC: 10 + 4 (armour) + 2 (shield)
AC Touch: 10 = 10 + 0 (DEX)
AC Flatfooted: 16 = 10 + 4 (armour) + 2 (shield)
INIT: +0 = +0 (DEX)
BAB: +2 = +2 (Cleric)
Fort: +4 = +3 (base) + 1 (CON)
Reflex: +1 = +1 (base) + 0 (DEX)
Will: +6 = +3 (base) + 3 (WIS)
Speed: 30'
Damage Reduction: none
Spell Resistance: none
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[sblock=Weapon Stats]
Long Sword(melee): +5 = +2 (BAB) + 2 (STR) + 1 (FEAT)/DMG:1d8+2(P),CRIT:19-20x2
Dagger(melee): +4 = +2 (BAB) + 2 (STR)/DMG:1d4+2(PorS),CRIT:19-20x2
Dagger(range): +2 = +2 (BAB) + 0 (DEX)/DMG:1d4+2(PorS),CRIT:19-20x2,RANGE: 10'
Destruction Domain: Smite, 1/day. Gain +4 to hit, + cleric level (3) in damage with a single melee attack. Declare before use.
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[sblock=Racial Traits]
Size - Meduim
Speed - 30'
1 extra feat at first LvL
+4 skill points at first LvL, +1 skill point every LvL after first
Bonus Languages: Any
Favored Class: Any
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[sblock=Class Features]
Divine Spellcasting - Spontaneous Cure Spells (No Chaotic spells)
Domains (War, Destruction)
Turn Undead 5 times/day (+2 bonus from Know: Religion)
Moderate Lawful Aura
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[sblock=Feats & Tricks]
Prof. with all simple weapons
Armor Prof. - Heavy, all shields except tower shields
Martial Weapon Proficiency - Longsword (War domain)
Weapon Focus - Longsword (War domain)
Power Attack (LvL1)
Extend Spell (human)
Alertness (houserule)
Divine Metamagic - Extend Spell (LvL3)
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[sblock=Skills]
Skill Ranks: 28 = [4 (class) + 0 (INT)] x 4 (LvL1) + 4 (human) + 8 (level 2,3)
Max Ranks: 7/3 ACP: -4
Code:
[U]Total Skill Ability Rank Misc Misc ACP Stat[/U]
+0 = Appraise +0 +0 +0 +0 -- INT
-4 = Balance +0 +0 +0 +0 -4 DEX
+2 = Bluff +2 +0 +0 +0 -- CHA
-2 = Climb +2 +0 +0 +0 -4 STR
+4 = ()Concentration +1 +3 +0 +0 -- CON
+0 = ()Craft: +0 +0 +0 +0 -- INT
+0 = Decipher Script^ +0 +0 +0 +0 -- INT
+? = ()Diplomacy +2 +? +4 +0 -- CHA
+0 = Disable Device^ +0 +0 +0 +0 -- DEX
+2 = Disguise +2 +0 +0 +0 -- CHA
-4 = Escape Artist +0 +0 +0 +0 -4 DEX
+0 = Forgery +0 +0 +0 +0 -- INT
+2 = Gather Information +2 +0 +0 +0 -- CHA
+2 = Handle Animal^ +2 +0 +0 +0 -- CHA
+9 = ()Heal +3 +6 +0 +0 -- WIS
-4 = Hide +0 +0 +0 +0 -4 DEX
+2 = Intimidate +2 +0 +0 +0 -- CHA
+2 = Jump +2 +0 +0 +0 +0 STR
+0 = ()Knowledge:Arcana^ +0 +0 +0 +0 -- INT
+0 = Knowledge:Arch&Engn^+0 +0 +0 +0 -- INT
+0 = Knowledge:Dungeons^ +0 +0 +0 +0 -- INT
+1 = Knowledge:Geography^+0 +1 +0 +0 -- INT
+2 = ()Knowledge:History^ +0 +2 +0 +0 -- INT
+0 = Knowledge:Local^ +0 +0 +0 +0 -- INT
+0 = Knowledge:Nature^ +0 +0 +0 +0 -- INT
+0 = Knowledge:Nobility^ +0 +0 +0 +0 -- INT
+5 = ()Knowledge:Religion^ +0 +5 +0 +0 -- INT
+0 = ()Knowledge:Planes^ +0 +0 +0 +0 -- INT
+2 = Listen +0 +0 +0 +2 -- INT
-4 = Move Silently +0 +0 +0 +0 -4 DEX
+0 = Open Locks^ +0 +0 +0 +0 -- DEX
+3 = Perform +3 +0 +0 +0 -- CHA
+8 = ()Profession (Soldier)^ +3 +5 +0 +0 -- WIS
+0 = Ride +0 +0 +0 +0 -- DEX
+3 = Sense Motive +3 +0 +0 +0 -- WIS
+0 = Sleight of Hand^ +0 +0 +0 +0 +0 DEX
n/a = Speak Language^ n/a +0 n/a n/a n/a n/a
+1 = ()Spellcraft^ +0 +1 +0 +0 -- INT
+5 = Spot +3 +0 +0 +2 -- WIS
+3 = Survival +3 +0 +0 +0 -- WIS
-6 = Swim +2 +0 +0 +0 -8* STR
-4 = Tumble^ +0 +0 +0 +0 -4 DEX
+3 = Use Magic Device^ +3 +0 +0 +0 -- CHA
+0 = Use Rope +0 +0 +0 +0 -- DEX
() = class skill
^ = trained only
* = double ACP
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[sblock=Equipment]
Code:
[U]Item(location) Cost Weight[/U]
Traveler's Outfit(worn) free 0lb
Scale Mail(worn) 50gp 30lb
Heavy wooden shield (worn, on back) 7 gp 10lb
Long sword 10gp 2lb
(worn in scabbard on belt)
Dagger(worn in scabbard on belt) 2gp 1lb
Backpack 2gp 2lb
Water skin(in backpack) 1gp 4lb
Bedroll(in backpack) 1sp 5lb
Belt pouch 1gp 0.5lb
FlintandSteel(in backpack) 1gp ---
9 days rations 9sp 9lb
Whetstone 2cp 1lb
Holy symbol (wooden) 1gp --
Hunting horn 1gp 2lb
Treasure: ???
Total weight carried: 65 (light)
Carrying Capacity:
Light: 00-66lbs
Medium: 67-133lbs
Heavy: 134-200lbs
Lift Over Head: 200lbs
Lift Off Ground: 400lbs
Push/Drag: 1000lbs
[/sblock]
[sblock=Personal Details]
Size: Medium
Gender: Male
Age: 23
Height: 5'11"
Weight: 183 lbs
Hair Colour: Black
Eye Colour: Brown
Skin Colour: Tanned and weatherbeaten
Appearance: Solid looking, shaved head, mustache with no beard. Always carries his head high and shoulders back. Tattoos of various places visited (whether invited or otherwise) across both arms - working on a full sleeve.
Missing little finger on his left hand. Wears a red woolen cap into every battle, claiming it gives him luck.
Demeanor: Confident, prone to solve problems with violence, racist with varying degrees of severity to all non-humans.[/sblock]
[sblock=Background]
Rodric is one of four survivors from the mercenary group The Grey Company. He says little of the last battle of the group, as do the other three survivors.
Rodric has served all his adolescence and manhood in various military groups, having been singled out as a chosen of Tor in his very first battle. While standing in the vanguard against a Troll incursion a raven landed on his helm. The sign was enough for his fellow soldiers. They protected him from having his skull crushed by a Troll's club. Afterwards, he survived, prospered and learned his true calling well enough.
Survival has always been Rodric's true gift. More of any men under his authority survive than most other priests, or indeed officers. This makes him popular amongst the rank and file - though Rodric is never sure why or how he seems to pull through his red woolen cap gives him something to show the troops.
After nearly a decade fighting an unimaginable number of foes, for an equally unimaginable number of employers, Rodric has developed a healthy animosity against non-humans and a strong (bordering on paranoid) distrust of strangers, particularly non-human strangers.
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[sblock=Adventure Log]
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[sblock=Level Ups]
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C&C welcome.