I'm going to plead brain fry - can I have Zuri attempt to aid via thievery since Sab's roll failed?
I think the question is was the limit one success per skill per round or one attempt per skill per round.
If the limit is one success, then Zuri can try thievery since the first attempt failed, but if it is only 1 attempt, then Thievery is already closed for the round.
Think I'd like this one cleared up.
If Rain can pick a different skill with Zuri, one of us can try again and the other use the Captain to align the ship.
If not, then maybe Rain should go somewhere else this round.