Hannerdyn
Explorer
Evandar Hane of Torch
I'm thinking a front-line type would help. I'm going with a ranger who will be built as a melee combatant.
Here's my background. @grtrtle, I've connected my character to yours. If there's anything I wrote that's not accurate or warps your concept in anyway, let me know. I'll be happy to work around it.
@Tailspinner, I've chosen two traits from the player's guide. If I should only have one from that source and one from another, let me know. I should have the completed character up in the next couple of days, but the background and concept are below.
Obviously the connections I've written don't preclude being able to form an investigative team or something similar, Evandar will simply have some extra baggage.
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Evandar Hane of Torch
Young Evandar of Torch left promising work as a barrister in Torch ten months ago. His last act as a barrister was to complete the execution of his father’s will.
Evandar being Salvador’s only son and surviving relative (his mother left when he was a child for reasons unknown to Evandar), inherited a small amount of his father’s savings, overshadowing debt and trinkets for property.
Most of Evandar’s friends about Torch knew only that Evandar was leaving on a sabbatical. A trusted family friend, however – Khonnir Bane, was informed via carrier that his services as his legal council would no longer be secured. Instead, Evandar revealed to Khonnir that he would be searching for the people who he believed killed his father; the Technic League.
The League employed Evandar’s father Salvador on occasion to help them support land claims and property rights over various forms of technology – typically through underhanded (though legal) practices. Salvador was becoming more disenchanted with his work for the League, telling Evandar that they were devising ways to secure property without payment, wrenching land from farmers and ranchers in the area for purposes only known to the League itself. Salvador always knew that he was working for people with suspect morality, but the money had always been prompt and the work was near-constant. Prior to his death, Salvador decided to make a stand against the League and filed a complaint to the town councils in both Iadenveigh and Torch regarding their practices and demanding reform.
A mere week passed after those complaints were filed and Evandar’s father died of what was described to him by a priest of Erastil as a sudden heart attack, though the coincidence was striking for Evandar, one piece of evidence secured in his mind that the League was responsible: a black injection point, just behind his father’s ear. Small enough to be dismissed as a mere bruise, but strange enough to work on Evandar’s imagination.
Within days of Salvador’s death Evandar walked into the wilderness outside Torch. For ten months he has wandered, and now finds himself again near his old home.
Traits: Against the Technique League, Local Ties
Religion: Erastil
Party Connections: Evandar and Aja grew up together – Evandar’s father’s practice being near the church-home of Erastil in Torch. He’s always felt protective of her, though he knew she could handle herself well enough. Evandar considers Aja one of his closest friends and feels guilty for not telling her the truth about his decision to leave.
Race: Human
Class: Ranger
Profession: Barrister
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I'm thinking a front-line type would help. I'm going with a ranger who will be built as a melee combatant.
Here's my background. @grtrtle, I've connected my character to yours. If there's anything I wrote that's not accurate or warps your concept in anyway, let me know. I'll be happy to work around it.
@Tailspinner, I've chosen two traits from the player's guide. If I should only have one from that source and one from another, let me know. I should have the completed character up in the next couple of days, but the background and concept are below.
Obviously the connections I've written don't preclude being able to form an investigative team or something similar, Evandar will simply have some extra baggage.
[sblock]
Evandar Hane of Torch
Young Evandar of Torch left promising work as a barrister in Torch ten months ago. His last act as a barrister was to complete the execution of his father’s will.
Evandar being Salvador’s only son and surviving relative (his mother left when he was a child for reasons unknown to Evandar), inherited a small amount of his father’s savings, overshadowing debt and trinkets for property.
Most of Evandar’s friends about Torch knew only that Evandar was leaving on a sabbatical. A trusted family friend, however – Khonnir Bane, was informed via carrier that his services as his legal council would no longer be secured. Instead, Evandar revealed to Khonnir that he would be searching for the people who he believed killed his father; the Technic League.
The League employed Evandar’s father Salvador on occasion to help them support land claims and property rights over various forms of technology – typically through underhanded (though legal) practices. Salvador was becoming more disenchanted with his work for the League, telling Evandar that they were devising ways to secure property without payment, wrenching land from farmers and ranchers in the area for purposes only known to the League itself. Salvador always knew that he was working for people with suspect morality, but the money had always been prompt and the work was near-constant. Prior to his death, Salvador decided to make a stand against the League and filed a complaint to the town councils in both Iadenveigh and Torch regarding their practices and demanding reform.
A mere week passed after those complaints were filed and Evandar’s father died of what was described to him by a priest of Erastil as a sudden heart attack, though the coincidence was striking for Evandar, one piece of evidence secured in his mind that the League was responsible: a black injection point, just behind his father’s ear. Small enough to be dismissed as a mere bruise, but strange enough to work on Evandar’s imagination.
Within days of Salvador’s death Evandar walked into the wilderness outside Torch. For ten months he has wandered, and now finds himself again near his old home.
Traits: Against the Technique League, Local Ties
Religion: Erastil
Party Connections: Evandar and Aja grew up together – Evandar’s father’s practice being near the church-home of Erastil in Torch. He’s always felt protective of her, though he knew she could handle herself well enough. Evandar considers Aja one of his closest friends and feels guilty for not telling her the truth about his decision to leave.
Race: Human
Class: Ranger
Profession: Barrister
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