Quick explanation of wands and divine spells.
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Divine "Magic"
Clerics, when they first began to utilize abilities granted to them by their deities, awed peasants and nobles alike. Magic-users became jealous - the abilities the clerics used were so much like magic that they believed that they were indeed magic. Thus, divine abilities were classified as "magic" and "spells", with everything they did classified alongside arcane magic and spells.
However, this is not the case. The priest creates these effects through sheer faith alone in their deity, who proceeds to make things happen in the realm of reality that the priest wants or requires. Deities follow a different set of rules - thus, while it appears to be magical, it is not. While it would be nearly impossible for any mortal being to create the effect without magic, deities can perform the act within the bounds of their reality.
Thus, divine magic is a mix of the ideas of "magic", "technology", and psionics; as it is outside the rules (and thus magic) but within the bounds of a reality (and thus technology), and is thus essentially finding loopholes in mortal reality to make things fit divine reality (and thus psionics). However, because it is the deities doing the actual "magic", those being affected by it that are resistant to magic because of their profession (in psionics or technology) aren't resistant to it with their normal resistances due to it being outside the bounds of the reality of mortals, but within the bounds of reality of deities. It is outside the standard force alignments.
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Wands, Dorjes, Widgets
As for wands, dorjes, and widgets (widgets being the technological equivalent of a wand): these are designed specifically for others to be able to use, regardless of the user's training or lack thereof. Anyone who can point a wand and utter a word in a foreign tongue can use a wand; anyone who can point a dorje and focus on what they want to effect can use a dorje; anyone who can press a button or flip a lever can use a widget.
Of course, those with resistance to the force that the item is aligned with must have their resistance beaten by the item in order to use it.
Divine wands can be used by anyone. As said before in the section on divine "magic", divine abilities were classified along with arcane magic and spells. Thus, they use the same terminologies and (relatively) the same construction processes. However, there is a world of difference between an arcane wand and a divine "wand".
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Zhure - I just want to apologize to you. It seems like everytime you post, I end up correcting you for something, no matter how small it is. I don't know why I'm doing it, but I've been noticing it after I've posted, especially recently.
I guess you could say that I'm trying to ensure that you - and everyone else - understands the rules of the world, mainly b/c they are so different from any other set of rules in any campaign setting that I, and probably you as the group, have ever encountered. To me, having everyone understand the world, and having the rules governing the campaign remaining consistent, are two very important things. I want to make the world appear "realistic" because everything is consistent, and things do not simply happen because I need them to - events have a reason for happening, even if it's not apparent at first glance.
Again - I just want to apologize if it seems like I've been down on you a lot. It seems like it to me, though I'm not sure if you feel the same way. Either way, though, I just want to apologize.