Ok, here's my character, first draft, ready for DM approval.
[sblock]Karjanga Stonecrusher
Female Half-Orc Barbarian 1/ Sorcerer 3
Alignment: Chaotic Neutral
Deity: Kord
Height: 5' 8''
Weight: 260lbs
Hair: Black
Eyes: Blue
Age: 17
Str: 18 (+4) [6 points, +2 racial]
Dex: 12 (+1) [4 points]
Con: 14 (+2) [6 points]
Int: 12 (+1) [6 points, -2 racial]
Wis: 8 (-1) [0 points]
Cha: 17 (+3) [13 points, -2 racial, +1 level]
Class and Racial Abilities: +2 Str, -2 Int, -2 Cha, darkvision 60 ft, orc blood. Fast movement, illiteracy, rage 1/day, proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields). Arcane spells, familiar.
Hit Dice: 1d12+3d4+8
HP: 29 (rage - 37)
AC: 15 (+3 armor, +1 Dex)
Init: +1 (+1 Dex)
Speed: 40ft
Saves:
Fortitude +5 [+3 base, +2 Con]
Reflex +2 [+1 base, +1 Dex]
Will +2 [+3 base, -1 Wis] (+6 against mind-affecting effects)
BAB: +2
Melee Atk: +7 (1d12+7/x3/S, greataxe) (Rage atk +9, 1d12+10)
Ranged Atk: +3 (1d8/x3/100 ft./P, longbow)
Skills:
Bluff +7 [4 rank, +3 Cha]
Climb +8 [4 ranks, +4 Str]
Concentration +6 [4 ranks, +2 Con]
Intimidate +7 [4 ranks, +3 Cha]
Jump +8 [4 ranks, +4 Str]
Knowledge (arcana) +6 [5 ranks, +1 Int]
Listen +1 [0 ranks, -1 Wis, +2 Alertness]
Spot +1 [0 ranks, -1 Wis, +2 Alertness]
Swim +8 [4 ranks, +4 Str]
Feats:
Combat Casting (1st level)
Force of Personality (3rd level) [From Complete Adventurer, apply Cha instead of Wis mod to Will saves vs. mind affecting spells and effects]
Languages: Common, Orc, Draconic
Spells Known
Save DC +3 – Spells per day 6/6
0th - acid splash, detect magic, flare, ray of frost, touch of fatigue.
1st – enlarge person, fist of stone (Complete Arcane), magic missile, shocking grasp
Equipment:
+1 leather armor – 1,160gpgp (20 lbs)
+1 Greataxe – 2,320gp (12 lbs)
Longbow – 75gp (3 lbs)
40 arrows – 2gp (6 lbs)
Dagger – 2gp (1 lb)
Cloak of Resistance +1 – 1,000gp
Spell component pouch – 15gp
Wand of ray of enfeeblement – 750gp
Backpack - 2gp (2 lbs)
~Bedroll 5sp (5 lbs)
~Waterskin 1gp (4 lbs)
~50 ft. hemp rope 1gp (10 lbs)
~Trail rations (10 days worth) 5gp (10 lbs)
~Belt pouch 1gp (1/2 lb)
~Traveler’s outfit (Free)
~Whetstone – 2cp (4 lbs)
Money
170gp
Thrash, raven familiar: Tiny magical beast; HD 3: hp 15; Init +2; Spd 10 ft., fly 40 ft. (average); AC 16 (+2 size, +2 Dex, +2 natural), touch 14, flat-footed 14; Base Atk +3; Grp -10; Atk: claws +7 melee (1d2-5); full Atk: claws +7 melee (1d2-5); Space/Reach 2 ½ ft./0 ft.; SQ low-light vision, alertness, improved evasion, share spells, empathic link, deliver touch spells; AL CG; SV Fort +2, Ref +4, Will +4; Str 1, Dex 15, Con 10, Int 7, Wis 14, Cha 6.
Skills and Feats: Bluff +2, Climb –1, Concentration +4, Intimidate +2, Jump –1, Knowledge (arcana) +3, Listen +4, Spot +4, Swim -1; Alertness, Weapon Finesse.
Speaks Common
~~~~~
Appearance: Karjanga is very powerfully built half-orc woman. She has a long fall of glossy, raven-black hair plaited with raven feathers. Brilliant violet eyes dominate a haughty and elegant face. Her orc heritage gives her olive skin and slightly pointed ears, as well as very small tusks. She wears crimson leather armor and bears a greataxe at her side notched with many kills. A beaded pouch is at her belt, and a raven sits on her shoulder.
Personality: Karjanga is a stunningly self-confident woman, secure in her martial prowess as well as her magical might. She goes forth expecting to succeed at everything that she does, and usually accomplishes her goals. She has powerful opinions on everything from other people to politics, and tends to make snap judgments based on little information. She can show loyalty to those whom she deems worthy, but is an implacable enemy to almost anyone else. All in all she’s a rather difficult friend to have.
Background: Karjanga was born of a powerful orc chieftain and an equally powerful warrior woman who fell in love with him. With two such powerful people lending her their blood, it was forgone that their offspring would be a warrior. And warrior she was, displaying her father's battle-rages from an early age. However, she also bullied the shaman of her tribe into teaching her the secrets of magic she felt were flowing in her blood. Many were surprised when their "Little Lion" would manifest darts of light or fire to combat her enemies in addition to her axe. Karjanga soon became bored with her father's tribe, finding it limiting, as magic was little understood. She has stridden outward into the larger world to fuel her magic as well as her lust for battle.[/sblock]