Molly "Short Temper" Wheatbarney
Rolled in the original order:
Str 11: Open Doors 1-2 on a d6, carry mod +5
Dex 12: -
Con 13: +1 hp/HD, 100% raise dead survival
Int 14: max 4 extra languages, max spell lv 7, learn spells 65%, min 5/max 8 known spells/level, +5% XP (Magic-User)
Wis 12: -
Cha 15: max 5 special hirelings, +5% XP
http://invisiblecastle.com/stats/view/33947/
Name: Molly Wheatbarney
Nicknames: Short Temper Molly, Shorty
Race: Human
Class: Magic-User
Level:
3
XP: 5000
Alignment: Neutral
Languages: Common (bonus: Dragon, Elvish, Goblin, Giantish)
Proficiencies: dagger, staff, darts (no armor or shield)
AC: 9 (descending) / 10 (ascending)
Saving throws: 13, +2 vs spells (incl. wands and staffs)
HP: 11 +3 Con = 14
http://invisiblecastle.com/roller/view/4196927/
1st level spells: 2/day
2nd level spells: 1/day
Known 1lv spells:
Charm Person (yes)
Detect Magic (no)
Light (yes)
Magic Missile (no)
Protection from Evil (yes)
Read Magic (no)
Shield (no)
Sleep (yes)
http://invisiblecastle.com/roller/view/4196923/
Known 2lv spells:
ESP (no)
Invisibility (yes)
Levitate (no)
Locate Object (no)
Mirror Image (yes)
Phantasmal Force (no)
Pyrotechnics (no)
Web (yes)
http://invisiblecastle.com/roller/view/4196926/
Starting Gold: 3d6 x 3 x 10 = 8 x 3 x 10 = 240
http://invisiblecastle.com/roller/view/4196928/
Weapons: staff, dagger, darts (10)
Adv.equipment: backpack (30lb capacity), hemp rope, bedroll, leather flasks (2), chalk (4); flint&steel, hooded lantern, oil lamp (3p), candles (10); waterskin, dried rations (10)
Magic Items: wand of Magic Missile (10 charges)
Other Items: spellbook, ink, parchment (5 sheets), scroll case; charmed garlic, wolfsbane (5)
Money: 72gp, 6sp, 4cp