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PH1: The Darque Demense (Bront judging)


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Phoenix8008

First Post
WarlockLord said:
Abdul, seeing that Eleria won't get better, pulls out and loads his crossbow, moving away from the skeletons.
OOC: Away from the skeletons to where? You're already in the corner away from them. If you want to be somewhere else, tell me where please. Thanks
 



Phoenix8008

First Post
Skeleton #3 steps forward and swings at Xir, nearly connecting. But the wily Xeph raises his shield just in time...
 
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Phoenix8008

First Post
OOC: Sorry, forgot to add the movement part for the skeleton. Here is an updated version of the map with grid coordinates so now you can say that so-and-so moves to square c4 or whatever. So now there will be no question about where anybody moves to. ;)

Aso note that on the map, the arrow and dashed line are just to show where the stairs/pit trap was when you tumbled down here. Since it retracted back up into the ceiling, all of those squares are legal and valid to move through.

I'm begining to agree that Invisible Castle has a vendetta against this party. :eek:
 

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Wik

First Post
Elthic steps in between the unconscious form of Eleria and one of the skeletons, shouting wordlessly, and swings his club once more. (Five foot step to the west, and then an attack against S1)

However, once again, the attack misses. As he brings the crowbar down, the pain in Elthic's leg is enough to make him stumble, and he soon finds himself having to shift his offensive swings to defensive parries.

"This doesn't look good..." he mutters underneath his breath.
 

Phoenix8008

First Post
Round 4 Summary
-Skeleton 2: The skeleton moves a bit to attack Xir and hits hit with the bloody blade for 6 points of damage.
-Skeleton 1: Attacking Elthic again, the skelton finds it harder to hit him this time as the dwarf easily ducks the swing of it’s blade.
-Surrounded again, the stoic xeph backs behind the first skeleton and again beats at it with his shield. But the attempt is pathetic.
-Abdul, seeing that Eleria won't get better, pulls out and loads his crossbow.
-Eleria drools. That's about it. But at least she’s not coughing up blood anymore.
-Skeleton #3 steps forward and swings at Xir, nearly connecting. But the wily Xeph raises his shield just in time.
-Elthic steps in between the unconscious form of Eleria and one of the skeletons, shouting wordlessly, and swings his club once more. However, once again, the attack misses. As he brings the crowbar down, the pain in Elthic's leg is enough to make him stumble, and he soon finds himself having to shift his offensive swings to defensive parries. "This doesn't look good..." he mutters underneath his breath.


Round 5-Order of battle and conditions
-Skeleton 2: Steps over to swing at Elthic and cuts him slightly on the arm for 3HP of damage. (Moves to square 2C)
-Skeleton 1: 5hp of damage, Turns around to focus on Xir, but its bones are barely holding together and its attack misses by a wide margin.
-Xir (AC: 19, HP:6/12) -2 Str, +1 Atk, +1 Dmg, +1 saves vs. Charm & Fear, >Used 1/4 CLW potion so far
-Abdul (AC:12, HP:5/5) -2 Dex, +1 Atk, +1 Dmg, +1 saves vs. Charm & Fear, >Used 2/4 CLW potion so far
-Eleria (AC: 15, HP: -4/7) Unconscious & Stable, -1 Dex, +1 Atk, +1 Dmg, +1 saves vs. Charm & Fear, >Used 1/4 CLW potion so far
-Skeleton 3: waiting to take action
-Elthic (AC:15, HP: 2/9) +1 Atk, +1 Dmg, +1 saves vs. Charm & Fear

OOC: Xir and Elthic have a +2 to atk Skeleton #1 due to flanking.
 

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