Blue
Ravenous Bugblatter Beast of Traal
If a player wants a character concept that organizes around armor, I see no need for a feat tax to implement it. A Wizard who wants to wear heavy armor? One feat should cover it.
"If a player wants a character concept that organized around hit points, I see no need for a feat tax to implement it. A wizard who wants barbarian HP? One feat should cover it."
Just because you want a mechanical advantage, doesn't mean you should get it without an offsetting opportunity cost. "Just because his concept is to cast Wish at 1st level ...". If it gives a big bonus, it should have costs equal to other big bonuses.
Also, just about any character can get heavy armor by taking (at 1st) a level of a different class. perhaps that's a reasonable point for the concept of someone trained in the use of heavy armor
Oh, a feat tax is a mandatory feat that everyone needs to take. No one likes them so them make great rhetoric, but only when you use the term correctly. "Feat chain" is at least a bit correct, though even that's arguable because they don't require each other, just the proficiency.