Note: This is my first PrC so it's probably broken. Criticize away
Pheonix Disciple
Many monks model their fighting styles after an animal. Some have developed a style based off of the Pheonix. A few have
taken that to the next level and used their knowledge of Ki to duplicate some of it's mystical powers. The greatest find a
form of imortallity through rebirth.
Hit Die: d8
Requirements
To qualify to become a Pheonix Disciple, a character must fulfill all the following criteria.
BAB: +4
Feats: Stunning Fist, Weapon Focus (unarmed)
Skills: Knowledge (arcana) 7 ranks
Abilities: Ki Strike (magic)
Class Skills
The Pheonix Disciple’s class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con),
Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (arcana) (Int), Knowledge (religion)
(Int), Listen (Wis), Move Sile
ntly (Dex), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex).
Skill Points at Each Level: 4 + Int modifier.
Class Features
All of the following are Class Features of the Pheonix Disciple prestige class.
Weapon and Armor Proficiency: Pheonix Disciples gain no new proficiencies in weapons or armor.
Monk Abilities: Pheonix Disciple levels stack with monk levels for the purpose of Stunning fist uses, slow fall, unarmed damage (but not flurry of blows), ki strike and AC bonus
Flamelance (Su): At 2nd level, once per day, the Pheonix Disciple may create a Scorching Ray effect at a caster level equal to his character level. He may do this twice per day at 6th level and three time per day at 10th level and once more every fourth level thereafter.
Flaming Shroud (Su): At 3rd level, once per day, the Pheonix Disciple may create a Fire Shield effect on himself at a caster level equal to his character level. He may do this twice per day at 9th level and once more every 6th level afterwards.
Blows Alight (Su): At 6th level, the Pheonix Disciple's fists seem to to glow red when in combat. He deals additional fire damage on his unarmed attacks equal to half his Wisdom modifier, rounded down.
Blows Aflame: At 8th level, the Pheonix Disciple's fists burst into flame when in combat. He deals additional fire damage on his unarmed attacks equal to his Wisdom modifier, rounded down. On a critical hit, his opponent is lit on fire unless they suceed on a Reflex save (DC 10+class level+Wis)
Pheonix Rebirth: At 10th level, a Pheonix Disciple ascends into a state resembling the creature he emulates. He is forevermore treated as an outsider(native,fire) rather than as a humanoid (or whatever the Disciple’s creature type was) for the purpose of spells and magical effects. Additionally, the Disciple gains damage reduction 10/magic, which allows him to ignore the first 10 points of damage from any attack made by a nonmagical weapon or by any natural attack made by a creature that doesn’t have similar damage reduction. The transformation also causes a pair of flame-red, feathered wings to emerge from the Disciple's back, granting a fly speed of twice the Disciple base land speed with good maneuverabily. Also, the Disciple ceases to take aging penalties, and while he still dies when his time is up, he is automatically reincarnated as a young adult of his own species.
Multiclassing: Monks can multiclass freely with Pheonix Disciple.
Pheonix Disciple
Many monks model their fighting styles after an animal. Some have developed a style based off of the Pheonix. A few have
taken that to the next level and used their knowledge of Ki to duplicate some of it's mystical powers. The greatest find a
form of imortallity through rebirth.
Hit Die: d8
Requirements
To qualify to become a Pheonix Disciple, a character must fulfill all the following criteria.
BAB: +4
Feats: Stunning Fist, Weapon Focus (unarmed)
Skills: Knowledge (arcana) 7 ranks
Abilities: Ki Strike (magic)
Class Skills
The Pheonix Disciple’s class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con),
Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (arcana) (Int), Knowledge (religion)
(Int), Listen (Wis), Move Sile
ntly (Dex), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex).
Skill Points at Each Level: 4 + Int modifier.
Code:
Table: Pheonix Disciple
Level BAB Fort Refl Will Special
1st +0 +2 +2 +2 Monk Abilities, Fire Resistance 5
2nd +1 +3 +3 +3 Flamelance 1/day
3rd +2 +3 +3 +3 Flaming Shroud 1/day
4th +3 +4 +4 +4 Fire Resistance 10
5th +3 +4 +4 +4 Blows Alight
6th +4 +5 +5 +5 Flamelance 2/day
7th +5 +5 +5 +5 Fire Resistance 20
8th +6 +6 +6 +6 Blows Aflame
9th +6 +6 +6 +6 Flaming Shroud 2/day
10th +7 +7 +7 +7 Pheonix Rebirth, Flamelance 3/day
Class Features
All of the following are Class Features of the Pheonix Disciple prestige class.
Weapon and Armor Proficiency: Pheonix Disciples gain no new proficiencies in weapons or armor.
Monk Abilities: Pheonix Disciple levels stack with monk levels for the purpose of Stunning fist uses, slow fall, unarmed damage (but not flurry of blows), ki strike and AC bonus
Flamelance (Su): At 2nd level, once per day, the Pheonix Disciple may create a Scorching Ray effect at a caster level equal to his character level. He may do this twice per day at 6th level and three time per day at 10th level and once more every fourth level thereafter.
Flaming Shroud (Su): At 3rd level, once per day, the Pheonix Disciple may create a Fire Shield effect on himself at a caster level equal to his character level. He may do this twice per day at 9th level and once more every 6th level afterwards.
Blows Alight (Su): At 6th level, the Pheonix Disciple's fists seem to to glow red when in combat. He deals additional fire damage on his unarmed attacks equal to half his Wisdom modifier, rounded down.
Blows Aflame: At 8th level, the Pheonix Disciple's fists burst into flame when in combat. He deals additional fire damage on his unarmed attacks equal to his Wisdom modifier, rounded down. On a critical hit, his opponent is lit on fire unless they suceed on a Reflex save (DC 10+class level+Wis)
Pheonix Rebirth: At 10th level, a Pheonix Disciple ascends into a state resembling the creature he emulates. He is forevermore treated as an outsider(native,fire) rather than as a humanoid (or whatever the Disciple’s creature type was) for the purpose of spells and magical effects. Additionally, the Disciple gains damage reduction 10/magic, which allows him to ignore the first 10 points of damage from any attack made by a nonmagical weapon or by any natural attack made by a creature that doesn’t have similar damage reduction. The transformation also causes a pair of flame-red, feathered wings to emerge from the Disciple's back, granting a fly speed of twice the Disciple base land speed with good maneuverabily. Also, the Disciple ceases to take aging penalties, and while he still dies when his time is up, he is automatically reincarnated as a young adult of his own species.
Multiclassing: Monks can multiclass freely with Pheonix Disciple.
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