The only reason I sblocked mine was because there's some fairly private character only information in it. RA and I have been exchanging e-mails. Obviously, it's going to be out there in public eventualy, but still Sblocked. as with any sblock, it's simply asked that you respect the privacy, or don't use what's in it if you choose not to.Boddynock said:Oops - should that be in a spoiler block?
Hah! Just found a weapon in Oriental Adventures that would meet your needs (actually, there are a couple) as they still have reach, +2 to disarm, and can be used to trip:Boddynock said:Mind you, spiked chain is a less than optimal choice for Br E - he has a vendetta against undead, and piercing weapons are not the most effective way to go vs the life-challenged.
Ah, yes--that's much better damage. Of course, javelin range is fairly short, so hopefully they aren't flying, or if they are, he could probably borrow a ranged weapon from someone else (those pesky casters usually buy one, but they don't know one end of a crossbow from the other )JimAde said:Thanks, Eluvan.
I have updated my character to reflect my newfound wealth (I thought it was something like 150...). So now I have chain mail! Woo hoo!
Still no strength-bonus bow, though. So I switched from shortbow to javelins. I only get 5 shots, but Tyren's mostly a melee guy anyhow. And now instead of 1d6 he does 1d6+4. Much better.
Hmm...that could work. My only concern is that +2 Dex -2 Cha is not really balanced (I know Dwarves get +2 Con -2 Cha, but they shouldn't, and Dex is arguably the most useful stat out there, though you can make do without it). In theory, we'd need to knock out two mental stats, like Shifter, to balance out a Dex raise with no physical penalty, but maybe if it was a -2 Int or Wis, I think it would still be okay (like a Wild Elf)Lord Wyrm said:sblocked for page length
[sblock]You mentioned an alternate prime as a possible source for the viking-type. This got me thinking, I'm not entirely sure what your cosmology is but, as opposed to an alternate prime how about simply an alternate plane. An elven viking-type from Alfheim would fit the bill. It would probably look like this:
"Viking" Elf
Humanoid (Extraplanar, Elf)
+2 Dexterity, -2 Charisma.
Medium size.
An elf’s base land speed is 30 feet.
Immunity to sleep spells and effects, and a +2 racial saving throw bonus against enchantment spells or effects.
Low-light vision.
Weapon Proficiency: Elves are automatically proficient with the longsword, battleaxe, longbow, composite longbow, shortbow, and composite shortbow.
+2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
+2 racial bonus to Survival checks.
Automatic Languages: Common, Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan.
Favored Class: Ranger
Changes in Green
How's that look? I modifed it a bit to fit the concept better, no rapier proficiency and Cha penalty instead of Con, added +2 to survival. I considered dropping the ability modifiers entirely, also considered additional skill points as human cause that whole vulnerable to banishing thing is mean.
Probably use Scout as initial class and possibly multiclass into Ranger at latter time.
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I actually agree with you that AE casters are more balanced overall. The main concern is that they are more powerful in some areas than Wizards and weaker in others, which in a self-contained world is perfectly fine, and they are balanced quite well (this is also true if you replace all casters with AE casters), but is very problematic when you allow them to cross-pollinate with Wizards because this allows the Magister to add on the new things they do better than Wizards while the Wizards back them up by casting the things they do better than Magisters, causing all sorts of trouble (just a random example off the top of my head, and not the biggest one--the Magister uses his Greater Ability Boost spell to give the party a long-lasting larger-than-+6 bonus to their highest stats, and the Wizard fills in with their animal buffs as needed).Erekose13 said:Love to play another Magister, probably elven. But if you are not wanting AE casters (whom I feel are more balanced that Wizards) then its a dwarven warmain for me. Can you tell us anything more about the dwarven lands?