Sacrosanct
Legend
Are the people who got started in 3e and 4e more advanced in years than the average new player now? Congrats, they are literally older than the current new generation. Not "old". Older.
If someone was 15 when 3e came out, they're 33 now. To fifteen-year-old them, that would be ancient.
And, again, brace yourself. The "oldies" stations I grew up played songs from the '60s and '70s. Twenty years earlier. Stations playing Britney now are playing songs from... twenty years ago. She is *technically* oldies, except "Oldies" has come to mean music from a particular era, and less the age of the music. So modern "oldies" stations are the ones advertising "the best of the '80s and '90s".
No station playing "modern pop" is going to touch her except in an ironic way.
But if it makes you feel better, replace "older" with "established".
The term you used was grognard along with older. I'm not buying the "I just meant technically older than people starting today" argument. Grognard has a common definition. Just like oldies has come to represent as certain era, so has grognard.
How?
The same event can have different causes.
Streaming has helped cause the resurgence of the last couple years, and word-of-mouth caused it in the '80s. Different causes, same result.
Most of your examples were around before 3e when D&D went extra-crunchy.
That's my point. Your argument was that because of streaming, which "brought in staggering numbers of new players and raised awareness of the game", players today care more about story than previous eras. Not only haven't you shown any proof of correlation to that, but my point was that the exact same thing, "brought in staggering numbers of new players and raised awareness of the game", happened in the 80s, so that seems like a very weak reason to base your position on. I brought up all of those movies, because in the late 70s and 80s, gamers still have plenty of media that focused on fantasy stories long before streaming was a thing. I also disagree about different causes. In both cases, it was established players giving a session to newer players. In person versus seeing it online doesn't matter; the new player is seeing the exact same thing. Watching a DM like Mercer play in person versus seeing him online has exactly zero impact on how I perceive the importance of story to the game.