Rhun's Greyhawk OMEGA OOC Thread (ToEE) - ATTENTION PLAYERS!


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renau1g

First Post
Code:
[B]Name:[/B] Vaseda
[B]Class:[/B] Focused Conjuration Specialist 3 / Master Specialist 1 (CM70)[b]Starting Level[/b]: 4
[B]Race:[/B] Grey Elf
[B]Region of Origin:[/b] Free City of Greyhawk
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B]LN

[B]Str:[/B] 08 -1 (2)	[B]Level:[/B] 4	[B]XP[/B]: 11,544
[B]Dex:[/B] 14 +2 (4)	[B]BAB:[/B] +1		[B]HP:[/B] 17/17
[B]Con:[/B] 12 +1 (6)	[B]Grapple:[/B] +0	
[B]Int:[/B] 21 +5 (17)	[B]Speed:[/B] 30'	[B]Stat Increases:[/b]1 INT
[B]Wis:[/B] 12 +1 (4)	[B]Init:[/B] +2		[B]Spell Save:[/B] +5
[B]Cha:[/B] 12 +1 (4)	[B]ACP:[/B] -0		[B]Spell Fail:[/B] 0

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+0	+0	+2	+0	+0	+0	12
[B]Touch:[/B]	12	[B]Flatfooted:[/B] 10

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+2	+1	+1	+0
[B]Ref:[/B]	+3	+1	+2	+0
[B]Will:[/B]	+6	+5	+1	+0
[B]Notes:[/B]

[B]Weapon			Attack	Damage	Critical	Range[/B]


[B]Notes:[/B] Will not use a manufactured weapon.

[B]Languages:[/B] Common, Draconic, Elven, Celestial, Abyssal, Infernal, Terran

[B]Abilities:[/B] 

[b]Gray Elf:[/b]
+2 dexterity / +2 intelligence / -2 strength / -2 constitution (already included)
Immune to magical sleep
+2 racial bonus to saves vs. enchantments
Low-light vision
[s]Proficient with longsword, rapier, longbow & shortbow[/s] For RP reasons I give this up freely.
+2 racial bonus on listen, search, and spot checks
Notice secret doors

[b]Wizard (Focused Conjuror):[/b]
Familiar / Alertness, etc. - traded familiar for Rapid Summons ability in UA (Summoning spells are now a standard action)
Bonus Feats (already included)
High intelligence gains bonus spells daily
Specialist gets 1 extra conjuration spell/level/day
Focused specialists get two extra spell slots at each level for the specialty spells, and give up one general slot.
They also take an additional forbidden school
Forbidden Schools - Necromancy, Enchantment, & Evocation

[B]Feats: [/B] 
Spell Focus (Conjuration)  (1st) 
Augment SUmmons [free to wizard - traded Scribe Scroll for it] 
Summon Elemental (CM 47) - +1 to CL of summoning spells, can summon elementals (RESERVE FEAT)
Skill Focus (Spellcraft) (Bonus - MS 1)


[B]Code:
                           Skill     Ability             Misc. 
Skill Name 	          Modifier   Modifier   Ranks    Modifier
Concentration                +8        +1        7 
Bluff			     +4	       +1	 3 (6 points)
Knowledge (Arcana)           +12	+5	 7       
Knowledge (Architecture)     +6 	+5	  1
Knowledge (Dungeoneering)    +9 	+5	  4
Knowledge (History)          +7 	+5	  2
Knowledge (Nature)           +10 	+5	  5
Knowledge (Religion)         +10 	+5	  5
Knowledge (Planes)           +10 	+5	  5
Spellcraft		     +17	+5	  7       2 [Knowledge, arcane] +3 (Skill Focus)


[B]Notes:[/B]

[B]Equipment:					Cost	Weight[/B]
Spellbook					15gp	1lb	
Spell Component Pouch				 5gp    1lb
Arcanist's Gloves (MIC 72)          	 	500gp    -
Cloak of Resistance 		   		1000gp	1lb
Everfull Mug   (MIC 160)            		200gp    - 
Everlasting Rations (MIC 160)       		350gp    2 lbs
Wand of Orb of Acid, Lesser (lvl 1 CL)		750gp	- 
Traveler's Outfit				1 gp	5 lbs
Belt Pouch					1 gp	1 lb
Backpack                                        2 gp    2 lbs
Bedroll						1 sp    5 lbs
Tome of Worldly Memory				1500gp  1 lb

[sblock=Tome of Worldly Memory]
3/day - spend a standard action to review book, gain +5 on a single knowledge check
[/sblock]

[sblock=Arcanist's Gloves]
2/day - add 2 to the caster level of the next 1st level spell you cast before end of next turn
[/sblock]

[sblock=Eternal Wand]
2/day - Cast Identify as a 1st level wizard
[/sblock]

[sblock=Everfull Mug]
3/day - fill mug with 12 oz of water, cheap ale, or watery wine
[/sblock]

[sblock=Everlasting Rations]
1/day - creates enough trail rations for 1 Medium sized creature.
[/sblock]


[B]Total Weight:[/B]19lbs	[B]Money:[/B] 25gp 9sp Xcp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	30	60	90	180	450
[sblock=Spells]
Spells

Spells/day:
0 - 4 + 3 (Conj)
1st - 3 + 3 (Conj) + 2(High Int)
2nd - 2 + 3 (Conj) + 1(High Int)


[sblock=Spells Known from levelling:]

0 - All, except Evocation, Enchantment, & Necromancy
1st - 10 (3 (lvl1) + 5 (high int) + 2 (lvl2)) - Grease*, Mage Armor*, Obscuring Mist*, Summon Monster I**, Wall of Smoke*, Shield, Color Spray, Ray of Clumsiness, Benign Transportation*, Orb of Acid, Lesser*
2nd - 4 (lvls 3 & 4) - Summon Monster II**, Web*, Glitterdust*, Rope Trick
3rd - 0

* are Conjuration spells
[/sblock]

[sblock=Spells Known Scribing:]
http://www.enworld.org/forum/talking-talk/257704-rhuns-greyhawk-omega-ooc-thread-toee-new-6.html

Barred Schools: Evocation, Enchantment, & Necromancy
1st -
2nd - Ice Knife* (SpC), Cloud of Bewilderment* (SpC), Chain of Eyes (SpC)
3rd - Icelance* (SpC), Acid Breath* (SpC), Protection from Energy, Haste, Gaseous Form
* are Conjuration spells

Total Cost = 1050gp:
1st: 0 x 50gp =
2nd: 3 x 100gp = 300
3rd: 5 x 150gp = 750

[/sblock]

Typical Spells Memorized:

0 - Acid Splash (3)*, Detect magic (2), Prestidigitation, Mage Hand
1st - Grease*(2), Summon Monster I (3)**, Mage Armour*, Wall of Smoke*, Obscuring Mist*
2nd - Summon Monster II**(2), Web*, Glitterdust*(2), Rope Trick
3rd - n/a

Save DC's*:

0 - 15
1 - 16
2 - 17



*If Conjuration +1 to DC of saving throw (Spell Focus)
**Summoning Spells

[/sblock]

[sblock=Appearance/Personality/Background]

Appearance / Personality:


Background:

[/sblock]
 
Last edited:




Rhun

First Post
Probably a few days at least off from introducing your PC in character anyway...the group is on its way to escape the dungeon now. Depending on their choices after that, I need to determine where/how to introduce you.
 

Voadam

Legend
CB, your giving this whole flight from the Temple Dungeon a very Warhammer/WH40K feel with the intense fear from the priest. I'm enjoying it.:)
 


renau1g

First Post
If any of the other players wouldn't mind looking over my PC to see if you have any recommendations. I assumed the storm mage would cover the evocation-type spells, where my PC focuses more on controlling.
 

Rhun

First Post
If any of the other players wouldn't mind looking over my PC to see if you have any recommendations. I assumed the storm mage would cover the evocation-type spells, where my PC focuses more on controlling.

That would be apt. Ciaran has been mainly a blaster-type wizard thus far.
 

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