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S@squ@tch's Against the Giants - Team Gold

Vertexx69

First Post
King Grommet, HP 85/85, AC 30, saves F+12/R+2/W+10 AP 9/9

The construct spins from the hit and smashes his fist into the same giant as before. The lights dancing over his head arc down into the goggled eyes of the metallic warrior, pushing out the dent in the animated suit of armor with a sound like metal being welded together as cogs turn through the molten mess. The arcing light flies from his eyes to the giant and back before re-congealing into the several little glowing orbs overhead once more. "Ock! So you think you can hurt the mighty King Grommet*? King Grommet* is going to save you for last ugly!"
[sblock=Actions]Standard: Revitalizing Strike VS Giant 18 (1d20+13=25, 1d4+4+2d6=17)Revitalizing Strike Healing to King Grommet (3d6+8=16)
Free: Speak[/sblock][sblock=Granted Maneuvers]Grey=Granted
White=Witheld
*=Spent

Granted Maneuvers (2,3,5)


1 Divine Surge
2 Stone Bones
3 Revitalizing Strike*
4 Shadow Jaunt
5 Shield Block[/sblock]
OOC - S@s Would you mind copying the info post to each new page of posts so we don't have to go hunting back through old pages to get the updates? All you have to do is quote your post and delete the quote tags :)

*A little set of arms flip up out of the collar of the armored suit raising a broken sprocketed-wheel over its goggled, full helmet like a crown and plays a 4-note royal tune with some unseen tin horn within the wheels and gears of the armor before it folds itself back away whenever King Grommet says his name.
 
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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Dori watches the strange happenings of the metallic warrior out of the corner of his eye, and would probabaly make a comment about 'strange madness' had he not been otherwise engaged in battle himself.
 

s@squ@tch

First Post
OOC: re: copying action post to each new page -- I've toyed with this in the past and determined that it would cause some confusion, not to mention add much verbosity and length to the thread to have several copies of each partial round posted.

Round complete. Will assume Void will begin cutting captive free this round and update round accordingly tomorrow night if he does not post.
 



s@squ@tch

First Post
Initiative


27 - Void - Begin to cut Arexis free
21 - Cloaked Humanoid - Move to BV35, use ability
15 - Hill Giant #1 - Move to BW37, attack Dori - HIT for 16 damage
15 - Hill Giant #2 - Move to BY37, attack Dori - MISS
14 - Arexis - Sit there looking dumbfounded
10 - Tairil - Delay
10 - Darv - Move to BW43, begin to cut free Tairil
8 - Dori - Attack Giant #18 - 1 HIT, crit unconfirmed for 15 damage
7 - Chardarron - Use SNA for 2 lightning orbs - 1 HIT for 9 damage on HGY #22
7 - Hill Giant #22 - Attacks Tairel - 2 HIT for 48 damage
6 - King Grommett - Divine Surge, MISS




Void helps the captives He assumes that they will help them instead of fighting them back. first we need to kill the giants, later we'll speak.

The cloaked figure moves quickly to the downed body of Hudder, touches him, and then Hudder's bodies disappears into thin air.
[sblock=Spellcraft DC27]
Spell-like ability used -- Plane Shift.
[/sblock]

The giants advance upon Dori and Grommet -- their other foes already pounded into paste. The first smacks Dori with its club on his shoulder, causing blood to spurt high into the air, while the second loses his focus upon seeing the blood-show and strikes the ground.

Arexis and Tairel sit on the ground, stupefied by the amount of blood and gore surrounding them.

Darv, showing no signs of this malaise, valiantly moves forward to begin cutting the other captive free. He manages to avoid a swing of the giant still standing nearest him and sets to work on the ropes.

Char is still a bit worried about standing, with the giants so near and so very dangerous. His eyes flash sparks as he calls upon the gifts bestowed upon him by Acophisinian. Two sparking orbs of lightning appear in the air and fly at the weaponless giant.

The hill giant nearest the captives strikes Tairil, smacking him viciously with his club twice, snapping several bones and causing his collarbone to splinter out from underneath his armor.

The lights hovering overhead get twitchy again as the strange suit of armor takes a 5ft step into melee range of the giant in front of it. But King Grommet steps on the hand of the dead body on the floor, knocking the holy rocket assisted punch off its mark. He slams his spiked into the ground so hard that the ground rumbles as the heavy stone of the floor splinters into dust. "King Grommets* got this lot lad. You get healin that lot, getttin hammered through the door there."

The pattern and color of the floor travels up his arms and legs as rises abck into the low posture he started the fight in. The shadows that were whipping at his legs fade away.
Condition:

Dori: (66/82):Bulls Strength (74/80 rounds)
Jeriko: (48/64)
Char: (20/49)
Tairel: (13/71 )
King Grommett: (85/85)

Hill Giant #2: 80 damage
Hill Giant #1: 83 damage
Hill Giant #18: dead
Hill Giant #22: 9 damage

 

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s@squ@tch

First Post
OOC: Not sure -- I always roll the monsters attacks under the "test" on Invisible castle, whereas the PC rolls I save under their names. I will try and remember that in the future.
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
OOC: did you include his +4 dodge bonus vs giants? makes his a/c 28, not including the +5 Shield bonus from King G


Dori grunts with the pain on his sholder, but continues to to press his attack on "18".

power attack +6 damage, -6 attack

attack 1: 1d20+5=25

damage:1d8+10=15

crit confirm:1d20+5=16

possible crit damage: 1d8+10=18

dori's second attack:1d20=19

and damage:1d8+10=11

another possible drit:1d20=18

and damage:1d8+10=14

OOC: wow! I hope all that hits!
 


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