S@squ@tch's Against the Giants - Team Gold


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Vertexx69

First Post
King Grommet, HP 85/85, AC 32, saves F+12/R+2/W+10 AP 9/9

The lights hovering overhead get twitchy again as the strange suit of armor takes a 5ft step into melee range of the giant in front of it. But King Grommet steps on the hand of the dead body on the floor, knocking the holy rocket assisted punch off its mark. He slams his spiked into the ground so hard that the ground rumbles as the heavy stone of the floor splinters into dust. "King Grommets* got this lot lad. You get healin that lot, getttin hammered through the door there."

The pattern and color of the floor travels up his arms and legs as rises abck into the low posture he started the fight in. The shadows that were whipping at his legs fade away.

[sblock=Actions]Standard: Divine Surge (1d20+11=12, 1d4+8d8+4=43)
Move: 5ft step to (BW,39)
Free: Speak[/sblock][sblock=Granted Maneuvers]Grey=Granted
White=Witheld
*=Spent

Granted Maneuvers (2,3,5)
Granted Manuevers (1d2=1)[/url

1 Divine Surge*
2 Stone Bones
3 Revitalizing Strike*
4 Shadow Jaunt
5 Shield Block[/sblock]
OOC - Remember KG's Shield Block power for any ally that is adjacent to him (+9 shield bonus to AC). No jibe. I've been playing some games here for over a year without gaining a level as opposed to a level every few sessions like some table top games can grant.

*A little set of arms flip up out of the collar of the armored suit raising a broken sprocketed-wheel over its goggled, full helmet like a crown and plays a 4-note royal tune with some unseen tin horn within the wheels and gears of the armor before it folds itself back away whenever King Grommet says his name.
 
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s@squ@tch

First Post
Initiative


27 - Void - Finish Cutting Arexis free
21 - Cloaked Humanoid - Move to BX33, use ability
15 - Hill Giant #1 - Attack Grommett - MISS
15 - Hill Giant #2 - Attack Grommett - MISS
14 - Arexis - Look stupid
10 - Tairil - Bleed, look stupid
10 - Darv - Finish cutting free Tairil
8 - Dori - 5' step to BW39, full attack HG#2 - 2 HIT for 36 damage
7 - Chardarron - Stand, 5' step to BW45, cast Magic Missile defensively at HG#22 for 13 damage
7 - Hill Giant #22 - AoO on Char - HIT for 19 damage, attack Tairil - 1 HIT for 23 damage, CLEAVE into Arexis for 20 damage
6 - King Grommett - Divine Surge - MISS




Void continues to cut through the ropes on the captive in front of him, but the gith starts to wonder about the mental state of the captive, he seems a bit off-balanced in the head.

The hillgiants assault King Grommett, but the mechanical man dodges all of their feeble attempts to land a blow, their greatclubs slam into the ground here, there, and everywhere, as if the mechanical man was shielded in some way....

The cloaked humanoid advances upon the corpse of the downed warfored warrior, and touches it, and causes it to disappear, just like it did with Hudders' corpse.

Arexis and Tairil stand stupefied, as if confused or stunned, drool starts to drip out of their mouths.

Darv continues to free Tairil from his bonds, finally cutting through the last of the bindings. His small stature difficult to see behind the torso of the human.

Char growls and decides to risk standing up, not sure how swift the giant is… Just how strong. The tattooed Seren man gets to his feet, and is promptly swatted like a fly with a giant swatter -- all the air is compressed quickly out of his lungs, and he is barely able to keep on his feet -- he slowly steps back and calls up another spell. He finishes the spell and launches a small barrage of sparking orbs (to the close observer, they almost look like dragon heads) at the nearest giant’s chest.

Dori calls upon his ancestoral knowledge of battleing giants. A wave of power bursts out from him and remains upon him as a glow of soft blue light -- he strikes twice, almost felling the giant!

Meanwhile, in the doorway, the carnage continues -- the giant captor bashes Tairil's head in with one stroke, then cleaves into Arexis, snapping his forearm.

The lights hovering overhead get twitchy again as the strange suit of armor takes a small step into melee range of the giant in front of it. But King Grommet steps on the hand of the dead body on the floor, knocking the holy rocket assisted punch off its mark. He slams his spiked into the ground so hard that the ground rumbles as the heavy stone of the floor splinters into dust. "King Grommets got this lot lad. You get healin that lot, getttin hammered through the door there."

The pattern and color of the floor travels up his arms and legs as rises abck into the low posture he started the fight in. The shadows that were whipping at his legs fade away.

Condition:

Dori: (66/82):Bulls Strength (73/80 rounds)
Arexis: (28/64)
Char: (1/49)
Tairel: (-10/71 ) - Dead
King Grommett: (85/85)

Hill Giant #2: 116 damage
Hill Giant #1: 83 damage
Hill Giant #18: dead
Hill Giant #22: 22 damage

 

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Dragonwriter

First Post
Char growls and decides to risk standing up, not sure how swift the giant is… Just how strong. The tattooed Seren man gets to his feet, slowly stepping back and calling up another spell while watching the giant’s movements, ready to attempt a dodge. He finishes the spell and launches a small barrage of sparking orbs (to the close observer, they almost look like dragon heads) at the nearest giant’s chest.

[sblock=OOC and Rolls]
Stand for Move action (and eat the blasted AoO). 5-ft. step to BW45. Defensively cast Magic Missile (success).
Concentration check and Magic Missile damage: 19, for 13 damage.

Char
AC 17 HP 20/49; F +5, R +8, W +7
AP: 9
Dragoncast: used 1/3

Spells Per Day:
Lvl 0 Spells: ( ) ( ) ( ) ( ) ( ) ( )
Lvl 1 Spells: (X) (X) ( ) ( ) ( ) ( ) ( ) ( )
Lvl 2 Spells: (X) (X) ( ) ( ) ( ) ( ) ( ) ( )
Lvl 3 Spells: ( ) ( ) ( ) ( )
[/sblock]
 


Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
FYI: ac vs giants is 28

5 foot step to BW,39 to take advantage of King's ac bonus

Dori calls upon his ancestoral knowledge of battleing giants. A wave of power bursts out from him and remains upon him as a glow of soft blue light!(smite giants)

Dori's first attack:
1d20+15=32

Dori's second attack:
1d20+10=27

damage 1:
1d8+4=7, 2d6=11

damage 2:
1d8+4=9, 2d6=9

The 2d6 is from the sword of Virtue Beyond Reproach

total of 36 points of damage if both hits.
 


Void

Void spies the cloaked figure on the other side of the battle ground. If he can, he will slide unseen across the turmoil of battle and sneak to the other side to see who is spying on them.
 

s@squ@tch

First Post
[sblock=Void]
You will not be able to go unseen, as the giants are aware of your presence, due to the cutting free of the prisoner, so you cannot hide in plain sight without some diversion/distraction (bluff check?) So, you will be avoiding AoO from the giants if you plan on going across the battlefield.

Let me know if that is what you want to do?
[/sblock]
 


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