S@squ@tch's Against the Giants - Team Gold


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s@squ@tch

First Post
Initiative


27 - Void - charge cloaked humanoid, flying kick HIT for 17 damage before DR, will save FAIL
21 - Cloaked Humanoid - Mind Blast on Void
15 - Hill Giant #1 - Attack Grommett - MISS
15 - Hill Giant #2 - Attack Grommett - MISS
12 - Deric - Eldritch Blast on Giant #22 - HIT for 20 damage
12 - Dregon - Double move to BY45
10 - Darv - Full defense
8 - Dori - Move to BW46, cast CCW on Char for 37 hp healed
7 - Chardarron - 5' to BW47, cast Magic Missile on Giant #22 for 14 damage
7 - Hill Giant #22 - Attack Grommett - 1 HIT (CRIT CONFIRMED) for 24 damage
6 - King Grommett - 5' step to BW39, Revitalizing strike against Giant#2 HIT for 5 damage, heals 21 hp damage



Void stares at the cloaked humanoid, then bursts into action -- closing the distance between the two in a moment, springing into the air, leading with his foot -- it connects solidly, drawing an expression of pain from the cloaked figure.

The cloaked humanoid once again does something unseen under the cowl of its cloak, but those viewing the scene notice Void freeze into motionlessness.
[Will save FAIL for Void]

The two giants strike at the mechanical man, but both miss with successive strikes.

Dregon closes on the giants outside, while Deric fires off a blast of eldritch energy -- catching one of the giants in view square in the back.

Darv steadies himself, protecting himself, as he see no one to heal.

Char breathes heavily as he backs away from the giant. His master’s teachings, to remain calm in all things, keeps him grounded as he calls up another spell. The volley of dragon-heads flies from his hands into the giant’s chest, biting into the huge humanoid’s flesh.

The dwarvin cleric sees an opertunity to exact his holy wrath upon his hated foe: heal a fellow warrior of the the cause!

"Oi! Ay thar, youngin. I give ye ta' blessin of ta' SOVRN HOST!"

His calloused hand glows with an other-worldy white light as he places it on the chest of Char, the wounds healing all about his body, his strength returns and the breath of life wells with in him.

The giant, seeing the gnome or dwarf unfavorable targets at the moment, also ignores the newcomer warrior and focuses on the odd mechanical creature in front of him. He swings out and smacks the warrior with his club, eliciting a gasp of surprise from both himself and the mechanical man.

The massive hit partially caves in the back of the armor's torso, but the construct seems to just ignore it for the most part. The mechanical oddity hauls back its other fist, this time and a series of wicked spikes jut forward from hidden compartments across the top of the forarm which the self proclaimed king draws lightly over the second giant's exposed skin. Great furrowing trails of light stream from the shallow wounds on the giants abdomen, and then up over the armor popping out dents before flowing into the seems and vanishing with a hiss of steam being released from the back of the suit. The needle-like row of spikes retract as fast as they appeared as King Grommet ratchets its head with a satisfying crunch. "You think King Grommet* can't take a hit yuh ball-o-lardass? That almost tickled King Grommet's* insides!" While his head is turned he shouts to any left on the other side of the door. "King Grommet* could really use his chain from that bag if your not totally busy right now greasing up that giant's club!"

The giant struck by Grommet wavers slightly, then drops to the floor, unconscious, with a loud THWUMP.

Condition:


Dori: (66/82):Bulls Strength (72/80 rounds)
Arexis: (-10/64) - Dead
Char: (38/49)
Tairel: (-10/71 ) - Dead
King Grommett: (82/85)

Hill Giant #2: unconscious
Hill Giant #1: 83 damage
Hill Giant #18: dead
Hill Giant #22: 89 damage

 

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HolyMan

Thy wounds are healed!
Dregon advances on the closest giant, stopping short of it's longer reach.

[sblock=Actions] Movement: Double move to within 10' of hill giant in doorway.[/sblock]

[sblock=Stats]
HP: 89/89
AC: 24, AC Touch: 15, AC Flatfooted: 23
INIT: +1
Grapple: +13
Fort: +10
Reflex: +4
Will: +3
Speed: 20'

Shatterspike(melee): +15, 1d8+8 (note:crit 17-20x2)
Shatterspike(full attack): +15/+10, 1d8+8 (same crit threat)
Shatterspike(sunder): +19, 1d8+9
Dagger(melee): +14, 1d4+5
Dagger(range): +10, 1d4+5
Warhammer: +14, 1d8+6

Items:
Potions(3)- clw, cmw, csw [/sblock][/QUOTE]
 



Dragonwriter

First Post
Char breathes heavily as he backs away from the giant. His master’s teachings, to remain calm in all things, keeps him grounded as he calls up another spell. The volley of dragon-heads flies from his hands into the giant’s chest, biting into the huge humanoid’s flesh.

[sblock=OOC]
5-ft. step to BW-47 and cast Magic Missile.

Char
AC 17 HP 1/49; F +5, R +8, W +7
AP: 9
Dragoncast: used 1/3

Spells Per Day:
Lvl 0 Spells: ( ) ( ) ( ) ( ) ( ) ( )
Lvl 1 Spells: (X) (X) (X) (X) ( ) ( ) ( ) ( )
Lvl 2 Spells: (X) (X) ( ) ( ) ( ) ( ) ( ) ( )
Lvl 3 Spells: ( ) ( ) ( ) ( )
[/sblock]
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
The dwarvin cleric sees an opertunity to exact his holy wrath upon his hated foe: heal a fellow warrior of the the cause!

"Oi! Ay thar, youngin. I give ye ta' blessin of ta' SOVRN HOST!"

His calloused hand glows with an other-worldy white light as he places it on the chest of Char, the wounds healing all about his body, his strength returns and the breath of life wells with in him.

Dori casts cure critical wounds sacrificing divine power to do so.

Aw, crap. His cleric level is only 8, not 9, so 29 in healing.
 
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