Olgar Shiverstone
Legend
All stats should be valuable, but some should be more valuable than others. I'd like to see two important scores per class, minimum.
OTOH I also LIKE a game where having a low or even very low stat (or even two) doesn't make my character bordering the unplayable.
For that, I love the idea of Cha powering the ability to pull stunts like swinging from a tapestry.
Why does your STR ability make you easier to hit someone?
Strength provides a faster swing, so its harder to dodge, and more penetration on that swing.