Argyle King
Legend
It's been my experience that the stubborn guy refusing to play has a tendency to change his mind when his choices are to join in what the group is doing or to not play at all. RPGs are social by nature. I like everyone else have my preferences, and some of those preferences are things I feel very strongly about. That being said, I would never expect my interests (or disinterests) to hold the rest of the group hostage. I'm all for trying to compromise in a way that includes everyone, but compromise is something that requires both sides coming together to find a common ground; not one side flatly refusing to do anything.
Over the last 2 years, the group I game with most often has gone from being solely D&D to D&D campaigns currently being the minority. We now have a regular rotation of Pathfinder, GURPS 4th Edition, Heroes Unlimited 2nd Edition, and days when we play games which aren't rpgs. The main game day is Saturdays, and that is usually when Pathfinder (or D&D 4th Edition if/when it comes back around) is played; GURPS has currently taken over Wednesdays -which is the other day we usually meet.
Over the last 2 years, the group I game with most often has gone from being solely D&D to D&D campaigns currently being the minority. We now have a regular rotation of Pathfinder, GURPS 4th Edition, Heroes Unlimited 2nd Edition, and days when we play games which aren't rpgs. The main game day is Saturdays, and that is usually when Pathfinder (or D&D 4th Edition if/when it comes back around) is played; GURPS has currently taken over Wednesdays -which is the other day we usually meet.