T1: A Visit to Spelding Square [Completed]

Trouvere

Explorer
The party and Gillin retrieve a sunrod from inside the shed, set aside the question of repairs for later, and head back down the alley into the main Square, where three more noisome corpses lie. Quozen's rapier is on the ground near the exit into Spelding Row.[sblock=Ngikhnit]Spelding Row is a dull ugly street, nothing at all like Spelding Square - which remains one of the most pleasant places imaginable. Who'd want to leave?[/sblock]
 

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orsal

LEW Judge
"That ugly creature is no more. Whatever it was, this lovely square is no longer disturbed by its foulness," Ngikhnit comments. "Let us stay here, now that such a peaceful and beautiful spot is here for us."
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
With a short grunt like sound Pendrake kicks one of the corpses. "We to be needing to throw to the sea these must go." he picks one of them up and starts to drag it off to the dock.
 

Trouvere

Explorer
Picking up a creature's remains proves rather more difficult than expected, like picking up a sleeping cat, if the cat were made of treacle. It flows slowly, the main bulk oozing back to the ground no matter where it is grasped. Pendrake's hands begin to itch slightly with the contact.
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
he gives up after the first try.
OOC: I have tried to pick up sleeping cat before-can you say futile?
 



Trouvere

Explorer
The nearest such thing are the oil lamps hung high up on the wall along Spelding Row. To reach one, Quozen would need to do a spot of climbing, or have a long hook, or fetch a ladder, or something.
 


Boddynock

First Post
"Come on, they're not going anywhere. Let's find the Watch and be done with this."

Although he doesn't say it, one can almost hear the unspoken words:

Bored now!

Peladus claps Gillin on the arm and heads back towards the Watch headquarters.
 

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