Tales of the Eldeen Reaches: The first night : a lot of questions & skill checks

Prof Yeti

First Post
DrZombie said:
Ok guys, as to training with scarfang : he's a wandering druid, commands respect from everyone because he scares the living :):):):) out of everyone. Noone knows how old he is. He rarely speaks, but when he does everyone listens. He is shorttempered, grumpy and doesn't take apprentices.

Prof yeti : Your characters should grow up around Redstone spring. The characters should know each other fairly well before the adventure starts.

No problem. I have edited my previous post to have the character a) grow up in Redstone Spring and b) enjoy being and hunting with his friends (aka PC's). But as typical teenager style he prefers friends to elders. And probably hasn't met Scarfang except in passing (no real connection right now).
 

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DrZombie

First Post
OK guys, for those who are allready selected : I want names, names, names.

- Who are your parents
- What do they do.
- Are they still alive
- If not, how did they die. Do you still visit their grave or do you try to forget? Who raised you.
- Do you have uncles or aunts.
- What do they do, where do they live.
- Do you have brothers, sisters? Older or younger?
- Nephews, nieces?
- Are you related to the other PC's?
- Who taught you what you know?
- How did the war affest the people you know.


Bear in mind that you just turned sixteen. Y'all get a little sumthing from uncle zombie, work something out in your background, like a silver axe, or whatever.
Also : we start play at the night of the Becoming of Age. The celebrations have started in the afternoon after the youngsters have returned from their night in the woods. (more to follow in the opening post)
 
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DrZombie

First Post
Oh, and for those who haven't been selected yet : keep on coming up with ideas, it would be the first PbP where someone didn't quit before we got started, so there will be some openings in the days to come.
 

ShaggySpellsword

First Post
[sblock]Ranvar's parents are Crog and Silah Hardheart. Crog, Ranvar’s father, is a hunter for the tribe and an adept of Balinor. Silah is one of the town’s more gifted midwives, and often is out of the home, helping others with maladies. Mother has a number of brothers or sisters (any other PCs want to be cousins?) that still live in the tribe, and, miraculously, none who were killed in the Last War. Crog, on the other hand, is the only surviving child of his parents, Craggin and Revelah. Revelah died of a broken heart when Crog returned from a brutal invasion from Aundair with the bodies of his three older brothers. Ranvar was never very close to his grandmother, but he always loved to hear his grandfather tell stories of his time in the war (sometimes these stories included the Last War, Silver Crusade, and even Xoriat invasion). Ranvarr has since figured out that Grandfather Craggin wasn’t really in half the battles he spoke of, but the stories still fascinate him. Ranvar has two younger sisters (13), twins named Hayli and Kayli, upon which he dotes. Kayli likes to help their mother, but Hayli always is begging to go on hunts with father. Ranvar has a number of nephews and nieces on his mother’s side. Ranvar learned much of what he knows of history from Grandfather Craggin, much of what he knows of the worship of Balinor from his father, and what he knows of war from playing war games with his friends. Upon turning 16, father gave Ranvar a holy symbol of Balinor that belonged to grandfather Craggin. Grandfather always claimed that it would have special powers in the hands of a true chosen of Balinor, and always intended that his favorite grandson receive it when he came of age.[/sblock]
 

Ozmar

First Post
Cool! Here's some thoughts for Silver.

Hey you other players! I've taken the liberty of writing her thoughts of the other PCs. I assumed some details based on your write-ups, and what I have written may be wrong, or may just be her impressions. Feel free to modify or veto any of this, and we'll work out the details.

[Scheduling Reminder: I'll be OOTC 8/13 through 8/20. I may be able to post during that time, but can't be sure. Before and after that, though, I should be a reliable regular poster. -Ozmar]

Father: Scarg is one of the stronger warriors in the Rageclaw tribe, and as younger brother to the former chief, he now rules that tribe. He is ashamed and disgraced by his traitorous daughter, and has vowed to slay her if ever he sees her again. Silver fears that he is actively seeking her out, but maybe he has decided she must have perished in the forest...

Mother: Dalai was a proud warrior woman of the tribe, and tried to raise her fair daughter to be strong and to command the respect of men and women alike. Despite her failure, she loved her daughter, and protected her from some of the more brutal teasing, but she died in combat when Palai (Silver) was 10, and thereafter the young shifter had to fend for herself.

Tribal Chief: Gurrok was Scarg's older brother, but that did not stop the lycanthropic shifter from coveting his niece. He was not so depraved that he would not wait, but he made it clear that he intended to make her his bride. His advances fueled her rage and desperation until finally she murdered him and escaped the horror of her childhood home.

Wandering Druid: Stern Wildoak is a wandering druid who moves among the tribes and villages in the northern Reaches. He did not condone unrestrained violence, but also did not feel it was his place to change the ways of the tribes. He tried to do what he could to teach them to live in harmony with nature. "Even the feral beasts are embraced by the natural order," as he would say. The tribe welcomed him for his magic and potions, as well as his tales of ancient battles with unearthly monsters. Once in a while he would take an apprentice, it was said, but he never took one from the Rageclaws. Palai hoped to be the first, but had to flee for her life, and has not seen him since.

She has no other known relatives.

She arrived at Redstone Spring when she was 13, and has lived there three years. She has just learned enough to be "civilized" and accepted in the community, and is participating in the Ceremony as her final act of assimilation. As such, she is very excited about the ceremony, and looks forward to a possible opportunity to finally be accepted into a druidic order through her upcoming mission with Scarfang. She has been learning little bits and pieces of druidic lore (anything they would share with someone who has not yet taken the Oaths) from others in the village, and hopes to impress him with her knowledge and desire.

Relations to other PCs: (Written from Silver's perceptions. Feel free to suggest modifications.)

Ranvar - he's outgoing and brash. He reminds her too much of the warriors she was raised with. Unlike them, though, he has never made fun of her or treated her as scum because she's small or weak. She is a little attracted to him, but shy and hasn't spoken to him much. She does like his sisters, Hayli and Kayli, and often spends time in and around their home helping with the gardening and housework.

Caw - she emphasizes with his plight, and understands how he feels when others belittle him due to his smaller size. She enjoys talking with his familiar, Aluir, and finds Caw to be a pleasant companion. Caw is probably her closest friend (certainly among the PCs).

Umbra - she doesn't know what to think about this guy, but he seems quiet and reserved, and that appeals to her, as she is of a similar demeanor. At least he doesn't appear to be a combat-hungry typical warrior type like Ranvar and Roral.

Roral Parl - he seems nice enough, but she thinks he's misguided in training to be a warrior. She has little interest in his pursuits, believing that so much attention on the skills of warfare lead to evil in the heart. Some people are born with combative natures, but he is someone who has willingly chosen a life of combat.


The Last War: Other than its general effects on the village, she was largely unaffected by it, and may not even know it occured. Life in her tribe was constant movement and battle, and she knew no other state. The tribe probably did engage in battle as mercenaries from time to time, but was just as likely to prey upon refugees as bandits. She probably hasn't ever seen a warforged and has no idea what lies beyond the Reaches other than vague stories of days long past.


Ozmar the Forgetful
 
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DEFCON 1

Legend
Supporter
Roral Parl's parents are Reynard and Keral Parl and the family owns and works a tobacco farm on the edge of the thorpe. Roral is their only birthchild, although Reynard and Keral have numerous farmhands that they consider to be like family. These include Berrin and Borden Theramis - two young adult shifters who were orphaned during the incursions of the Children of Winter incident; Miko Dreebin, a young goblin girl who was found abandoned in the forest as a newborn six summers ago; Sorah - a younger brother of Silah Hardheart who specializes preparing the tobacco crop for market and trade; and Kugg, an elderly half-orc who does the farm's cooking.

Roral has not met his grandparents on either side, because his parents have been quite open about the fact that their romance was not sanctioned by either of their families and that they came to Redstone Spring to start a new life together. This is why they are willing to take in so many non-shifters into their home... because they find it's not what you are but who you are that is truly important. It is for this reason that they are quite happy that Roral has taken to working with Anders Marrillian, because they want their son to follow his dream just like they did. They also both knew Anders from when they were children and remembered when the Sentinel Marshal would come through their village. He was a good man, and they're proud that he's taken Roral under his wing. He has also blessed Roral and his family by giving the young shifter his ceremonial splint mail armor as a Rite of Becoming gift. This has put Roral even further in Anders' debt, and is now very excited to prove that the Marshal's faith in him is not misplaced.

Code:
[B]Name:[/B]       [B][COLOR=Sienna]Roral Parl[/COLOR][/B]
[B]Class:[/B]      Fighter
[B]Race:[/B]       Shifter
[B]Size:[/B]       Medium
[B]Gender:[/B]     Male
[B]Alignment:[/B]  Neutral Good
[B]Deity:[/B]      Balinor     

[B]Str:[/B] 18 +4 (16p.)     [B]Level:[/B]    1     [B]XP:[/B] 0
[B]Dex:[/B] 10 +0  (0p.)     [B]BAB:[/B]     +1     [B]HP:[/B] 13 (1d10+3)
[B]Con:[/B] 16 +3 (10p.)     [B]Grapple:[/B] +5     [B]AP:[/B] 5
[B]Int:[/B] 12 +1  (6p.)     [B]Speed:[/B]   20'
[B]Wis:[/B] 08 -1  (0p.)     [B]Init:[/B]    +0
[B]Cha:[/B] 10 +0  (4p.)

                      [B]Base  Armor  Shield  Dex  Size  Shift[/B]
[B]Armor:[/B] 18 [22]         10     +6     +2     +0   +0    +4
[B]Touch:[/B] 10 [10]
[B]Flat:[/B]  18 [22]

                      [B]Base  Mod  Misc[/B]
[B]Fort:[/B] +5               +2    +3   --
[B]Ref:[/B]  +0               +0    +0   --
[B]Will:[/B] -1               +0    -1   --

[B]Weapon                Attack  Damage  Critical[/B]
Bastardsword           +5     1d10+4   19-20
Shortbow               +1     1d6        x3

[B]Languages:[/B] Common

[B]Abilities:[/B]
+2 Dex / -2 Int / -2 Cha (Shifter)
+2 Con when shifting (Shifter)
+2 to Climb / Jump / Balance (Shifter)
Low-light Vision (Shifter)

[B]Feats:[/B]
Beasthide Elite
Exotic Weapon Prof. [Bastardsword]

[B]Skill Points:[/B] 12      [B]Max Ranks:[/B] 4/2

[B]Skills:               Ranks  Mod  Misc[/B]
Handle Animal +4        4     +0   --
Intimidate +4           4     +0   --
Ride +4                 4     +0   --

[B]Equipment:                Cost  Weight[/B]
Backpack                   2gp     2lb
Bedroll                    1sp     5lb
Belt Pouches (2)           2gp     1lb
Flint & Steel              1gp     0lb
Lantern, Hooded            7gp     2lb
Oil (3)                    3sp     3lb
Rations (4 days)           2gp     4lb
Waterskin                  1gp     4lb
Whetstone                  2cp     1lb

Bastardsword              35gp     6lb
Shortbow                  30gp     2lb
20 Arrows                  1gp     3lb
Splint Mail               GIFT    45lb               
Shield, Lg Metal          20gp    15lb

[B]Total Weight:[/B] 93lb
[B]Money:[/B] gp sp cp
 
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Bront

The man with the probe
Stulgar grew up in the area outside of Sylbaran. He trained from a young age as a wilderness warrior, defending his home from intruding goblinoids and orcs from Droaam. At age 10, his parents move to Redstone Spring hoping to get away from the constant fighting near the boarder. Stulgar was still facinated with the Orcish culture though, and spent times studying it in between learning the ways of the wild and the warrior. Proud of his longstrider heritage, Stulgar has learned to move through the woods in many mannors, (Running, jumping, climbing, swimming). He is a fine tracker, and has keen senses. Dispite being quite capable of being self reliant, Stulgar enjoyed spending time with others, testing his skills against theirs in games and contests, learning from them, and teaching when he could as well.

This work Dr.? I'll flesh it out more once I get the go-ahead.
 

Krug

Newshound
Initial build. How much gold do we get for the 'special item'? Might be a better guide.

Code:
[B]Name:[/B]  Caw
[B]Class:[/B] Sorcerer
[B]Race:[/B]  Shifter
[B]Size:[/B]  Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] 

[B]Str:[/B] 8  (-1)      [B]Level:[/B] 1        [B]XP:[/B] 0
[B]Dex:[/B] 16 (+3)      [B]BAB:[/B] +0         [B]HP:[/B] 6
[B]Con:[/B] 14 (+2)      [B]Grapple:[/B] 0      [B]Dmg Red:[/B] -/-
[B]Int:[/B] 12 (+1)      [B]Speed:[/B] 30'      [B]Spell Res:[/B] -
[B]Wis:[/B] 13 (+1)      [B]Init:[/B] +3        [B]Spell Save:[/B] - 
[B]Cha:[/B] 15 (+2)      [B]ACP:[/B] 0          [B]Spell Fail:[/B] 0%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]            10  +0    +0    +3    0    +0    +0    +0    13
[B]Touch:[/B] 13               [B]Flatfooted:[/B] 10

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      0    +2          +2
[B]Ref:[/B]                       0    +3          +3
[B]Will:[/B]                      2    +1          +3

[b]Armor                    Bonus   Dex   ACP   ASF  Weight    Cost[/b]

[B]Weapon                    Attack   Damage     Critical   Range   Weight  Cost[/B]
X-bow, Light                 +3      1d8      19-20/x2       80'   4lbs   35gp
Bolts (20)                                                         2lbs    2gp
Dagger                       -1      1d4-1    19-20/x2       10'   1lbs    2gp
Ranged Touch                 +3      -

[B]Languages:[/B] Common, Sylvan

[B]Abilities:[/B] Shifting (Swiftwing/4 rounds), Low Light Vision, +2 Balance/Climb/Jump

[B]Feats:[/B] Scribe Scroll, Alertness (If Familiar within 30')

[b]Spells:[/b]
Level 0 (Known 4/Cast 6) - Acid Splash, Detect Magic, Read Magic, Prestidigation
Level 1 (Known 2/Cast 4) - Magic Missile, Sleep

[B]Skill Points:[/B] 12    [B]Max Ranks:[/B] 4
[B]Skills                      Abil Ranks  Mod  Misc  Total[/B]
Appraise                    Int   0    +1   +3      4
Balance                     Dex   0    +3   +2      5
Bluff                       Cha   2    +2           4
Climb                       Str   0    -1   +2      1
Concentration               Con   3    +2           5
Hide                        Dex   0    +3           3
Jump                        Str   0    -1   +2      1
Knowledge (Arcana)          Int   3    +1           4
Listen                      Wis   0    +1   +2      3
Move Silently               Dex   0    +3           3
Search                      Int   0    +1           1
Spellcraft                  Int   4    +1           5
Spot                        Wis   0    +1   +2      3

[b]Familiar[/b]
Aliur, Raven, Tiny Animal, Hit Dice: 1/4 d8 (2 hp), Initiative: +2, Speed: 10 ft. (2 
squares), fly 40 ft. (average), Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 
12, Base Attack/Grapple: +0/–13, Attack: Claws +4 melee (1d2–5), Full Attack: Claws +4 melee (1d2–5), Space/Reach: 2-1/2 ft./0 ft, Special Qualities: Low-light vision, Saves: Fort +2, Ref +4, Will +2, Abilities: Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 6, 
Skills: Listen +3, Spot +5 Feats: Weapon Finesse, Improved Evasion, Shared Spells, 
Empathic Link

[B]Equipment:                Cost  Weight[/B]
Backpack                   2gp    2lb
Belt Pouch                 1gp   .5lb
Traveler's Outfit          1gp    5lb
Rations (4 days)           2gp    2lb
Hooded lantern             7gp    2lb
Oil, pint (2)              .2gp   1lb
Waterskin                  1gp    4lb

[B]Total Weight:[/B] 19 lb                [B]Money:[/B] 67gp 8sp

                     [B]Lgt   Med   Hvy  Lift[/B]
[B]Max Weight:[/B]         26lb   53lb    80lb  116lb   

[B]Age:[/B] 16 years
[B]Height:[/B] 5'3"
[B]Weight:[/B] 100 lbs
[B]Eyes:[/B] Blue
[B]Hair:[/B] Black
[B]Skin:[/B] Brown

[b]Appearance[/b]
Caw dresses in a sleek black cloak. He is quite tidy and neat and constantly adjusts his 
appearance. He has quite sharp and well-defined features. Aluir, his raven familiar, often chooses to sit on Caw's head, which the sorcerer has gotten used to. 

[b]Background[/b]
Caw always wondered what his nature was. He looked more human than his fellow shifters, but he knew his nature was different. While the Shifters had ties to the earth, he knew his magic was more arcane in nature. Physically weak, he was often bullied by other shifters, with their feral nature. Nevertheless, he was talented in the arcane arts, some even whisper 'Dragonmarked', and his ability has helped the tribe to spy and scout out foes, including alerting them of an ambush.

Caw's father, who carried the crow aspect, died after drunkenly flying off on a scouting 
mission, and met his doom. His mother raised him before dying off last year, which made him determined to achieve all he could. He tends to get a bit tipsy, but swears not to get too addicted to alcohol like his father. His mother was a hedge mage, who knew some basic arcane tricks. The blood passed on to him. His parents were never formally 'married' and his father was a philandering bastard, whom Caw has no respect for and does not speak of. His father apparently was a handsome cad, and he has half-brothers and half-sisters amongst his tribe. 

However, he feels the eyes of suspicion on him, which has bred paranoia amongst some 
members of the tribe afraid of his arcane abilities, and is eager to leave with Scarfang 
on the journey after his rite of becoming. Caw is good friends with Silver, who is 
concerned with things other than just brawling and drinking. His good looks tend to lead to unwanted advances from female members, which in turn draws jealousy from other shifters, and Caw is very wary and unwilling to become a Don Juan. 

The war claimed many of his tribe and family (notably his father). He visits the grave 
of his mother and sings her a song in his cawing style. Otherwise he has few blood 
relatives.
 
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