Khairi swipes his scimitar at the zombie as he stumbles on the roots a bit. 1d20+7=16, 1d6+3=8
E7 Seems fine, a withdraw looks to be a better choice at this time, what with all those possible hits! Richard is just going to have to learn not to charge - even "lowly zombies" On the flip side, he can see how badly beat up Rinya is, if it is possilbe to cover her some, and it requires the "Full Defense-back away covering Rinya" combo, that's what he will do.[/sblock]Richard moves cautiously back away from the zombies, trying to divert their assault from Rinya in the process... 'these are not the normal zombies, they're Tough!' he thinks to the group.Richard pulls back.
OOC: Withdrawing is a full-round action. Total defense is a standard action. If Richard wants to move and provoke AoO's, but do total defense, he can do that. Or he can withdraw and provoke no AoO's. Which did you intend? To what square is Richard moving?