Bront
The man with the probe
We need rules for a training room, so let's get them hacked out here.
Maximum Occupency: 8, plus any on an adventure in a training room.
Opponents: NPCs, either based on known abilities of opponents, or the Inconic Heroes from the M&M 2.0 book
Damage: Injuries from an aborted training fight (left to do a mission) will be halved. Bruise damage will be removed completely.
Recruiting: The training mission can be aborted. However, those in the ready room have first crack at joining.
Judging: Salixis being volunteered for will volunteer to be the training room judge for now.
Threads: The Training room is it's own thread. Adventures that deal with a training room will be seperate.
Adventures: Yes, but idealy they should not be a common thing to have adventures based around the Training Room.
Experience/PP awards: No, unless it is in an actual adventure.
Input is much appreciated.
Maximum Occupency: 8, plus any on an adventure in a training room.
Opponents: NPCs, either based on known abilities of opponents, or the Inconic Heroes from the M&M 2.0 book
Damage: Injuries from an aborted training fight (left to do a mission) will be halved. Bruise damage will be removed completely.
Recruiting: The training mission can be aborted. However, those in the ready room have first crack at joining.
Judging: Salix
Threads: The Training room is it's own thread. Adventures that deal with a training room will be seperate.
Adventures: Yes, but idealy they should not be a common thing to have adventures based around the Training Room.
Experience/PP awards: No, unless it is in an actual adventure.
Input is much appreciated.
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