Salix
First Post
Bront said:Specifics I'd like to address:
On the opponent issue, I am trying to figure out a good in game reason to allow for NPCs in there. I think limiting it to interPC sparing might be ok, assuming it was run well. However, I'd worry about potential hard fealings as well (And don't want to turn this into a "My character can beat up your character) match.
I was thinking of something like the Danger Room in the X-men. They rarely spar, instead they always fight simulations of opponents (if my memory is correct, been awhile since I read the comic). It makes sense to me that you would train against your oppenents and their abilities, rather than your allies. Basically, NPCs wouldn't be in there, only simulations of them.