D&D 5E Three New 5E Backgrounds to Enhance Your New PC


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doctorbadwolf

Heretic of The Seventh Circle
Good concepts, but I wonder why the 3 skills and no tool or language? Surely Herbalism kit and 1 language would make sense, and Survival and choice of Perception or Nature.

The other two just give an uneven amount of benefit, compared to eachother, and I wouldn’t allow them as is simply due to breaking the normal format of backgrounds.
 



Griffon Lore Games

Publishing Content for 5E and Pathfinder1E
Good concepts, but I wonder why the 3 skills and no tool or language? Surely Herbalism kit and 1 language would make sense, and Survival and choice of Perception or Nature.

The other two just give an uneven amount of benefit, compared to each other, and I wouldn’t allow them as is simply due to breaking the normal format of backgrounds.
I am not a fan of tools combined with a "non-tool" (toolless? sans tool) background.

A blacksmith or herbalist background should stand on its own two feet, not combined with academic-focused backgrounds--but that's how I roll.
 

doctorbadwolf

Heretic of The Seventh Circle
I am not a fan of tools combined with a "non-tool" (toolless? sans tool) background.

A blacksmith or herbalist background should stand on its own two feet, not combined with academic-focused backgrounds--but that's how I roll.
I’m confused by this response. I don’t want to be rude, but...what?

5e gives either languages or tools, an 2 skills. Forward Scout gives 3 skills, and no other proficiency.

A tool proficiency doesn’t “combine” an Herbalist background into the Forward Scout, it’s just a tool proficiency that makes that character knowledgeable about herbalism, and makes the background actually compatible with 5e.
 

Griffon Lore Games

Publishing Content for 5E and Pathfinder1E
Pretty much.
Indeed. To me, the benefits of a DM designed or modified campaign setting is the ability to add backgrounds specific to the setting. I got all these sages:
  • Sages from the Imperial University system
  • Sages from the Royal University
  • Elf sages
  • Dwarf Sages
  • Metaphysical Warlock/Witch Sages
  • Warrior-Philosophers from a monastery
The latter four don't have a finished design yet.
 

Griffon Lore Games

Publishing Content for 5E and Pathfinder1E
I’m confused by this response. I don’t want to be rude, but...what?

5e gives either languages or tools, an 2 skills. Forward Scout gives 3 skills, and no other proficiency.

A tool proficiency doesn’t “combine” an Herbalist background into the Forward Scout, it’s just a tool proficiency that makes that character knowledgeable about herbalism, and makes the background actually compatible with 5e.
Oh! The forward scout. Sorry, I was talking about the two sages.

The forward scout sacrifices a tool proficiency/language for a precise skill list required by the campaign setting. A player can pick the Solider background and have a more traditional set of things that come with their character.

When play-tested, the forward scout worked, and the lack of tool and language forced the PC to role-play acquiring those later in the campaign. The lack of the ability to make their own arrows forced a drain on that PC's finances, while the guy who went Soldier was like "Imma gonna fix my own armor."
 

doctorbadwolf

Heretic of The Seventh Circle
Oh! The forward scout. Sorry, I was talking about the two sages.

The forward scout sacrifices a tool proficiency/language for a precise skill list required by the campaign setting. A player can pick the Solider background and have a more traditional set of things that come with their character.

When play-tested, the forward scout worked, and the lack of tool and language forced the PC to role-play acquiring those later in the campaign. The lack of the ability to make their own arrows forced a drain on that PC's finances, while the guy who went Soldier was like "Imma gonna fix my own armor."
Okay, if it works for your game have fun.
 


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