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Please ensure that you have stat blocks in your combat posts, with current hp, unused and used resources, etc. Also, if you do an action, please ensure you roll the dice with it.[/sblock]
Grim gets ready for the coming foes. A horrible sight emerges from the darkness, entering the light of Georg's spell. The dwarf-sized creature is covered in gore, bits of flesh and organs splay the front of his dirty ratty clothes. It pulls out a cleaver and begins moving towards Kruk. Before the dwarf can react, Grim rushes past stabbing the enemy with his large sword. The 'dwarf' continues moving around the bugbear, drawing another attack, but this time it parries the large blade with it's cutting tool. It looks like it's waiting for something.
Another 'dwarf' emerges from the darkness, itself clutching a rusty cleaver also. This one has a spleen in its left hand that it continues to hold as it advances towards Grim. The sight of the bugbear's back is to tempting and it drops the organ, grabbing Grim with its now free hand and biting hard on the ranger's shoulder and pulls him close. A terrible wound is given as it bites hard on Grim's neck, leaving a bleeding wound. This seems to cause the other 'dwarf' to go into a bloodlust,
"Leave some of it for me brother!" it hisses as it swings the rusty weapon into Grim's stomach, another wound appearing there. With a roar, Grim throws the enemies off and parries their clumsy strikes with his twin weapons. One more appears from the darkness, this one moving quickly. The cleaver cuts a deep wound in the bugbear.
One the other side, another 'dwarf' moves out of the darkness into the sunrod's range. Like the others, this one looks to have been feasting on the corpses here. It moves to circle around Raiyek. Hoping to catch the elf distracted another dwarf moves quickly from the darkness, but the paladin's armor is thick and the rusty weapon scratches loudly off the plate.
The thundering steps grow louder, you see the the owner of those steps emerge near Raiyek as it moves out of the small tunnel, having 'squeezed' through. It is a large 'dwarf, looking to be the stitched together from other dwarf's body parts. The creature stands a few feet taller than Raiyek as it looks down on him,
"More food!" it bellows.
[sblock=ooc]
Grim's charge -
vs ac; dmg (1d20 10=27, 1d10 6=16) hits for 16
Grim's OA -
vs ac; dmg (1d20 9=14, 1d10 6=14) miss
Zombie 88 moves to H28, readies an action (basic attack when zomb 40 gets to flank,
vs ac; dmg (1d20 10=30, 1d6 3=4) crits for 9 damage.
Zombie 40 moves to J28, bites Grim as a minor -
vs ref (1d20 8=26) hits, ongoing 5 damage (save ends) this triggers an attack from 88 -
vs ac; dmg (1d20 10=16, 1d6 3=8) miss. Then 40 slashes Grim
vs ac; dmg (1d20 10=13, 1d6 3=5) miss... again
Zombie 18 - charges Grim
vs ac; dmg (1d20 9=27, 1d6 3=8) hits for 8
Zombie 51 - double moves
Zombie 44 - moves and charges Raiyek - miss
vs ac; dmg (1d20 9=14, 1d6 3=4)
Big Zombie - emerges from the shadows, double moved
Status:
Grim: 18/35 - ongoing 5 damage (save ends)
Init:
Grim - 19
Bad Guys - 17
Raiyek - 15 <- you're up
Kruk - 15
Georg - 14
Carolina - 10
Lily - 5
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