And here's my character sheet and background
Seril D’Ancor
Ranger 3/Fighter 2
Alignment: Neutral-good
Age: 122
EXP: 12501
Str: 16
Dexterity: 18 (fourth level bonus point here)
Con: 12
Int: 14
Wis: 11
Chr: 8
BaB: +5
Melee: +8
Ranged: +9
HP: 40
AC: 10 + 4 dex + 4 armor = 18
Initiative: +4
Saves
Fort: +7
Ref: +7
Will: +1
Skills
Climb: 5 (9)
Craft (Bowmaking): 5 (7)
Escape Artist: 3 (7)
Hide: 6 (11) (13 in forests)
Jump: 3 (9)
Knowledge (Geography): 6 (8)
Knowledge (Nature): 6 (8)
Knowledge (Religion): 2 (4)
Listen: 6 (7) (9 in forests)
Move Silently: 6 (11) (13 in forests)
Spot: 6 (7) (9 in forests)
Survival: 6
Languages: Common, Elven, Dwarven, Draconic
Class Abilities: Track, Favored enemy (animal), Wild Empathy, Combat Style (ranged) Endurance, fighter bonus feats
Feats:
Forester
Track
Weapon focus (composite longbow)
Rapid shot
Endurance
Point blank shot
Precise shot
Far shot
Armor: Mithril Shirt
Thunderwing (Shocking composite longbow +1 (+4 str bonus))
Long sword
100 arrows
3 potions of cure moderate wounds
Backpack
Caltrops
Crowbar
2 fishhooks
Flint and steel
Grappling hook
Pole, ten foot,
3 days travel rations
100 ft of silk rope
2 waterskins
Climber’s kit
2 Traveler’s outfits
5 gp
Attacks:
Thunderwing (Shocking Composite Longbow +1): +11: 1d8 + 4 + 1d6 electricity
With rapid shot: +9/+9 1d8 + 4 + 1d6 electricity
Range increment: 165 feet
Longsword: +8: 1d8+3
Description: Seril stands at five feet, with long red hair and blue eyes. He’s quite well built for an Elf, with a muscular structure. He dressed in dark shades of green and blue, and usually has a Robin Hood style hat perched on his head. He wears Thunderwing, his magical bow, across his back, and a plain longsword at this side.
Background: Growing up in the High Forest region, Seril was a member of the D’Ancor family. This would mean little to those that were not aware of the family’s legacy as elite bowmen. For as long back as anyone could remember (and elves have long memories), there were D’Ancor’s serving as archers in royal guard or famous adventure parties. The first thing Seril held was a bow, and as soon as he was old enough, his family began having him practice his archery on a daily basis.
Much of his youth was spent as a hunter, a traditional job for an archer in training. He would roam the forests, bringing back wild game under the supervision of the rangers in his village, who eventually accepted him into their ranks once he had obtained enough skill in both archery, and in tracking and survival.
After many long decades of training and hunting, Seril has finally decided to strike out on his own, and make a name for himself. He’s honed his talents as far as hunting game and training can take them. From here on out, he has to put them to practical use to improve them, and he intends to do that.
Seril worships Solonor Thelandira. He tends to be fairly solemn, and talks of using the bow as if it were a religion.