KKDragonLord
First Post
Blindess seems to be something really trivial in 4e.
Besides the very complicated tactic of making the player point out his actions on a clear board, what else can be done to stop them from moving as normal and even charging!?
I am considering adding effects to blindness, following the spirit of the eariler rulesets.
Blindess: You are slowed, you can't charge or shift, most minor actions such as opening a door become standard actions.
what else do you guys think would be appropriate?
Besides the very complicated tactic of making the player point out his actions on a clear board, what else can be done to stop them from moving as normal and even charging!?
I am considering adding effects to blindness, following the spirit of the eariler rulesets.
Blindess: You are slowed, you can't charge or shift, most minor actions such as opening a door become standard actions.
what else do you guys think would be appropriate?