sunshadow21
Explorer
DM: Sunshadow21
Judge:
Part 1 Start Date: 4/24/2012
Part 1 End Date: 6/3/2012 (41 days)
Part 2 Start Date: 6/4/2012
Part 2 End Date: 8/23/2012 (81 days)
Players:
Arianna
Part 1
Encounter XP: 1367; Encounter GP: 1800
total time xp = 615; total time gp = 697
total xp = 1982; total gp = 2497
4434(start xp) + 1967(Part 1 xp) = 6416; level 4, 6/3/2012
Part 2
Encounter XP: 2150; Encounter GP: 2800
total time xp = 1782; total time gp = 2025
total xp = 3932; total gp = 4825
6416(start xp + 4825(Part 2 xp) = 10348; level 5, 8/23/2012
Heinrich Schreibersen
Part 1
Encounter XP: 1367; Encounter GP: 1800
total time xp = 902; total time gp = 1025
total xp = 2269; total gp = 2825
7737(start xp) + 2269(Part 1 xp) = 10006; level 5, 6/3/2012
Part 2
Encounter XP: 2150; Encounter GP: 2800
total time xp = 2268; total time gp = 2511
total xp = 4418; total gp = 5311
10006(start xp) + 4481(Part 2 xp) = 14487
Nimientioquijuil
Part 1
Encounter XP: 1367; Encounter GP: 1800
total time xp = 615; total time gp = 697
total xp = 1982; total gp = 2497
4129(start xp) + 1982(Part 1 xp) = 6111; level 4, 6/3/2012
Part 2
Encounter XP: 2150; Encounter GP: 2800
total time xp = 1782; total time gp = 2025
total xp = 3932; total gp = 4825
6111(start xp) + 3932(Part 2 xp) = 10043; level 5, 8/23/2012
Tonris
Started 5/13
Part 1 22 days
Encounter XP: 1100; Encounter GP: 1400
total time xp = 484; total time gp = 550
total xp = 1584; total gp = 1950
6000(start xp) + 1584(Part 1 xp) = 7584
Part 2
Encounter XP: 2150; Encounter GP: 2800
total time xp = 1782; total time gp = 2025
total xp = 3932; total gp = 4825
7584(start xp) + 3932(Part 2 xp) = 11516; level 5, 8/23/2012
[sblock=Loot Table]Wand of Summon Monster 3 (2 charges)(450 gp), +1 Ring of Protection (2000 gp), Wand of Create Pit (5 charges)(450 gp), Potion of Cure Light Wounds (50 gp)[/sblock]
[sblock=Adventure Rules]* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on.
* Dice rollers can be Invisible Castle or the EnWorld on-line dice roller for the players. I will using my own methods for rolling because some rolls need to be kept secret and it's just plain faster when trying to roll for a lot of npcs.
* Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post
* If your character gets enough XP to level they may do so at the end of an encounter. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable.
* All characters need an appropriate character picture. Also a mini-stat spoiler block that includes a link to your character sheet would be much appreciated in every IC post during a fight. [/sblock]
Example Mini-stats block:
[sblock=Mini Stats]
Ariel Esimae
Initiative: +2
AC: 19 (17 without shield/flat-footed, 12 Touch)
HP: 9 Current: 9
CMB: +1 CMD: 13 Fort: +4 Reflex: +4 Will: +6 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Current Weapon in Hand: Shield & javelin
Fire Bolt: 3/6 Remaining Channel Energy: 1/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: 1st Level 2/3; used Shield of Faith for CLW [/sblock]
[sblock=Encounter Information]Part 1
Spiders (Arianna, Heinrich, Ni): 5/14/12 CR 3 800 xp total/267 xp each
5/21/12 Shocker Lizards: CR 4 1200 xp total/300 xp each
6/2/12 Lizardfolk Squatters: CR 7 3200 xp total/800 xp each, encounter and time gp earned up to this point in gold
6/3/12 added day so that Heinrich can level
Part 2
6/8/12 Sentry: CR 4.5 1400 xp total/350 xp each
6/21/12 Welcoming Committee: CR 5, 1600 xp total/400 xp each, 3 alchemist's fire, 4 acid flasks, 2 thunderstone, mw studded leather, mw buckler, mw halfling slingstaff, wand of summon monster 3 (2 charges), +1 ring of protection
7/4/12 The Summoning Chamber: CR 6 2400 xp total/600 xp each, Wand of Create Pit (5 charges), Potion of Cure Light Wounds, MW Light Crossbow, MW Dagger (x2), MW Slingstaff
8/20/12 The Sanctuary: CR 7 3200 xp total/800 xp each[/sblock]
Judge:
Part 1 Start Date: 4/24/2012
Part 1 End Date: 6/3/2012 (41 days)
Part 2 Start Date: 6/4/2012
Part 2 End Date: 8/23/2012 (81 days)
Players:
Arianna
Part 1
Encounter XP: 1367; Encounter GP: 1800
total time xp = 615; total time gp = 697
total xp = 1982; total gp = 2497
4434(start xp) + 1967(Part 1 xp) = 6416; level 4, 6/3/2012
Part 2
Encounter XP: 2150; Encounter GP: 2800
total time xp = 1782; total time gp = 2025
total xp = 3932; total gp = 4825
6416(start xp + 4825(Part 2 xp) = 10348; level 5, 8/23/2012
Heinrich Schreibersen
Part 1
Encounter XP: 1367; Encounter GP: 1800
total time xp = 902; total time gp = 1025
total xp = 2269; total gp = 2825
7737(start xp) + 2269(Part 1 xp) = 10006; level 5, 6/3/2012
Part 2
Encounter XP: 2150; Encounter GP: 2800
total time xp = 2268; total time gp = 2511
total xp = 4418; total gp = 5311
10006(start xp) + 4481(Part 2 xp) = 14487
Nimientioquijuil
Part 1
Encounter XP: 1367; Encounter GP: 1800
total time xp = 615; total time gp = 697
total xp = 1982; total gp = 2497
4129(start xp) + 1982(Part 1 xp) = 6111; level 4, 6/3/2012
Part 2
Encounter XP: 2150; Encounter GP: 2800
total time xp = 1782; total time gp = 2025
total xp = 3932; total gp = 4825
6111(start xp) + 3932(Part 2 xp) = 10043; level 5, 8/23/2012
Tonris
Started 5/13
Part 1 22 days
Encounter XP: 1100; Encounter GP: 1400
total time xp = 484; total time gp = 550
total xp = 1584; total gp = 1950
6000(start xp) + 1584(Part 1 xp) = 7584
Part 2
Encounter XP: 2150; Encounter GP: 2800
total time xp = 1782; total time gp = 2025
total xp = 3932; total gp = 4825
7584(start xp) + 3932(Part 2 xp) = 11516; level 5, 8/23/2012
[sblock=Loot Table]Wand of Summon Monster 3 (2 charges)(450 gp), +1 Ring of Protection (2000 gp), Wand of Create Pit (5 charges)(450 gp), Potion of Cure Light Wounds (50 gp)[/sblock]
[sblock=Adventure Rules]* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on.
* Dice rollers can be Invisible Castle or the EnWorld on-line dice roller for the players. I will using my own methods for rolling because some rolls need to be kept secret and it's just plain faster when trying to roll for a lot of npcs.
* Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post
* If your character gets enough XP to level they may do so at the end of an encounter. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable.
* All characters need an appropriate character picture. Also a mini-stat spoiler block that includes a link to your character sheet would be much appreciated in every IC post during a fight. [/sblock]
Example Mini-stats block:
[sblock=Mini Stats]
Ariel Esimae
Initiative: +2
AC: 19 (17 without shield/flat-footed, 12 Touch)
HP: 9 Current: 9
CMB: +1 CMD: 13 Fort: +4 Reflex: +4 Will: +6 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Current Weapon in Hand: Shield & javelin
Fire Bolt: 3/6 Remaining Channel Energy: 1/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: 1st Level 2/3; used Shield of Faith for CLW [/sblock]
[sblock=Encounter Information]Part 1
Spiders (Arianna, Heinrich, Ni): 5/14/12 CR 3 800 xp total/267 xp each
5/21/12 Shocker Lizards: CR 4 1200 xp total/300 xp each
6/2/12 Lizardfolk Squatters: CR 7 3200 xp total/800 xp each, encounter and time gp earned up to this point in gold
6/3/12 added day so that Heinrich can level
Part 2
6/8/12 Sentry: CR 4.5 1400 xp total/350 xp each
6/21/12 Welcoming Committee: CR 5, 1600 xp total/400 xp each, 3 alchemist's fire, 4 acid flasks, 2 thunderstone, mw studded leather, mw buckler, mw halfling slingstaff, wand of summon monster 3 (2 charges), +1 ring of protection
7/4/12 The Summoning Chamber: CR 6 2400 xp total/600 xp each, Wand of Create Pit (5 charges), Potion of Cure Light Wounds, MW Light Crossbow, MW Dagger (x2), MW Slingstaff
8/20/12 The Sanctuary: CR 7 3200 xp total/800 xp each[/sblock]
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