[IC] JM's A Bit of Trouble (Book 2)


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Dennet has been moved to the cart by the west gate. He is alive. There are arcane sigils knifed into his skin. He is underfed and dehydrated. He occasionally awakens and mutters stuff like, "We've done nothing to you.", "Why?", and "How many must pay?" but otherwise he is unaware of his surroundings. A couple of the villagers are trying to fed him a porridge as well as get some water into him.

GM: Arcana check to understand the purpose of the sigils.
 


ArwensDaughter

Adventurer
Surina shook herself, realizing she had gotten lost in her anger at the sacrilege being performed by the now dead lizard man, and her own ineptness in battle. “I agree, an ambush and interrogating the kobolds we capture is a wise plan; as is rest. I fear I would not be of much use at the moment.”
 

Everett is aware that they are necromantic in nature. But what they do is totally unknown.

One of the villagers approaches him and says they found some weird books in the main tent. They were afraid to touch them.

GM: What are Surina and Valdral doing?
[MENTION=6804968]ArwensDaughter[/MENTION]
[MENTION=6808932]eayres33[/MENTION]

If there are no other concerns, I'm going to advance the time.
 

ArwensDaughter

Adventurer
OOC: looks like we were posting at about the same time. That said, perhaps as bit more flavor is called for:


Seeing the others attending to setting up for the ambush, Surina returns to the pit briefly and says a prayer over the bodies of the zombies, commending the people they had been before this atrocity to N’drovio, and pledging to Essembri to bring them what justice she could.
 

TallIan

Explorer
Perin

Perin spends some time beside the caged wolves. He makes a strange spectacle, making strange noises and gestures that the wolves seem to respond to.

After a few minutes he heads out the camp, finding a quite patch of bush. He sits still for a minute humming and a few small creatures seem to gather around him.

When he heads back to camp he offers to take the middle watch.

OOC: Using Perin's newly found Primeval Awareness feature to
a) commune with the wolves. He's like to set them free, but only if they offer no threat. He'll also try and get them to help us.
b) sense any humanoids within 5 miles, particularly ones that he suspects are kobold

He'll then start his rest and try sensing for humanoids again about halfway through.
 

Surina says some prayers in the pit. As she is finishing up, she notices the armbands worn by the lizardman. They seem to be of some value. Also the rope that held Dennet to the stone slab: she remembers them being cut to free him but now they are whole again.

Perin does not sense any humanoids, other than those in the camp, within 5 miles. One of the wolves seems friendly. The other is still wary of you. Oddly the wary one is the one you gave food and the friendly one is the one that raided the kitchen stores rather than fight.
 

ArwensDaughter

Adventurer
Surina gathers up the armbands and the rope. She shows both to her fellows, saying "Perhaps the armbands could be sold and the proceeds used to help the villagers rebuild. Everett, this rope which we cut has mended itself. What do you know of such magic?" Then Surina settles down to rest.
 

eayres33

Explorer
Valdral shook his head as he surveyed the town, so much death, so much pain and for what? Valdral quickly went about his work attempting to help with the wounded and saying prayers for the dead.

The zombies were weighing on Valdral’s mind what kind of monster would raise the dead to fight for them, what would it take to hate something so much that you would disturb the dead’s slumber.
 

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