Quartz
Hero
There've been umpteen threads about this so what's one more, right?
Another recent thread on the TWF Fighting Style has shown that while the three offensive styles - TWF, GWF, and Duellist - are balanced in a featless game, both TWF and Duellist comprehensively fail against GWF when feats are introduced.
So I propose the following tweaks:
Show of Strength
You have learned how to channel your inner brute at the expense of precision.
You may not apply Show of Strength and Show of Elegance simultaneously.
Show of Elegance
You have learned how to focus force at the expense of precision.
You may not apply Show of Strength and Show of Elegance simultaneously.
Have at it!
Another recent thread on the TWF Fighting Style has shown that while the three offensive styles - TWF, GWF, and Duellist - are balanced in a featless game, both TWF and Duellist comprehensively fail against GWF when feats are introduced.
So I propose the following tweaks:
- Archery fighting style: the range at which you suffer Disadvantage is doubled. (If you want to fire into combat, take the Close Quarters Shooter style from UA.)
- Great Weapon Master & Sharpshooter: remove the -5 / +10 and give +1 to a Str & Dex respectively.
- Add a new feat: Show of Strength (see below)
- Add a new feat: Show of Elegance (see below).
- Edit: Expertise is reduced to a plain +2; Jack of All Trades and other similar abilites are reduced accordingly.
Show of Strength
You have learned how to channel your inner brute at the expense of precision.
- Before you you make an attack with a weapon that can use Strength you can choose to take a -5 penalty to the attack roll. If the attack hits you add +10 to the attack's damage.
- Before you make a skill roll for which you are using Strength as the stat modifier you may choose to take a -5 penalty to the skill roll. If the skill roll succeeds you add +10 to the result.
You may not apply Show of Strength and Show of Elegance simultaneously.
Show of Elegance
You have learned how to focus force at the expense of precision.
- Before you you make an attack with a weapon that can use Dexterity you can choose to take a -5 penalty to the attack roll. If the attack hits you add +10 to the attack's damage.
- Before you make a skill roll for which you are using Dexterity as the stat modifier you may choose to take a -5 penalty to the skill roll. If the skill roll succeeds you add +10 to the result.
You may not apply Show of Strength and Show of Elegance simultaneously.
Have at it!
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