ChameleonX
Explorer
I'm running an Elder Scrolls campaign using a modified version of 5e D&D, set in the years between the beginning and ending of TES 2: Daggerfall. All the spells and mechanics of 5e are in play, with just the player races, spell point system, and some homebrew content added on.
Well, I've been putting emphasis on the political unrest and breakdown of confidence in the empire following the revelation of Jagar Tharn's imprisonment and impersonation of the Emperor, and the subsequent decade of ineffectual and divisive rule. I expected that this would be a good time for heroic adventurers to make a name for themselves, but one of my players has gotten it in his head that the best solution is to assassinate Uriel Septim VII, and possibly destroy the Empire in it's entirety.
I've pretty much flat-out told him this isn't going to work, but he's stubbornly refusing to back down and has already had his character try to poison a priest of Akatosh and openly announce his intent to commit high treason. It's a pretty sandbox-y game (given the source material), so I don't have a pressing reason not to let him try. The only thing is he's being cagey about what he actually intends to do, probably because he's trying to pull something over on me.
So, I guess I'm asking for advice on how others would handle this situation. It wouldn't be as much of an issue if he hadn't successfully roped a bunch of the other characters into his scheme. I kind of want to avoid having a legion descend to annihilate the entire party and raze their base to the ground.
Well, I've been putting emphasis on the political unrest and breakdown of confidence in the empire following the revelation of Jagar Tharn's imprisonment and impersonation of the Emperor, and the subsequent decade of ineffectual and divisive rule. I expected that this would be a good time for heroic adventurers to make a name for themselves, but one of my players has gotten it in his head that the best solution is to assassinate Uriel Septim VII, and possibly destroy the Empire in it's entirety.
I've pretty much flat-out told him this isn't going to work, but he's stubbornly refusing to back down and has already had his character try to poison a priest of Akatosh and openly announce his intent to commit high treason. It's a pretty sandbox-y game (given the source material), so I don't have a pressing reason not to let him try. The only thing is he's being cagey about what he actually intends to do, probably because he's trying to pull something over on me.
So, I guess I'm asking for advice on how others would handle this situation. It wouldn't be as much of an issue if he hadn't successfully roped a bunch of the other characters into his scheme. I kind of want to avoid having a legion descend to annihilate the entire party and raze their base to the ground.