Hey all,
Silence on our part is not some weird scheme. We're actually just adjusting our PR plans and marketing to better fit games as a whole. If you look at video games, they generally don't announce a new expansion for a game until the last one has launched. We're working on a similar path, to keep things focused and more importantly coordinated with all our partners.
When we work with a licensee on a video game, part of that work focuses on marketing, social media, and so on. If we all have a consistent focus, it really helps D&D as a whole.
I think part of 5e's success in bringing in new and lapsed gamers is due to that focus. It has helped create a critical mass that has yielded a lot more media coverage than we'd receive in the past.
Hello Mr. Mearls.
I can't speak for the rest of the community, but I can speak for me. When you mention the "silence", its not that we are waiting for the next event after Rage of Demons is going to be, we want to know "what else?"
What about other, non-module books? What about other settings like Eberron or Athas, will they see support? What about the OGL? What about the "fan permission" thing? What about those conversion guides? None of that is tied to the next story, and in light of the "we can't cancel something that's not been announced", we feel you aren't giving us a clear vision of what D&D support will be. Is the table-top support only going to 2 megamodules per year? If yes, many of us would like to know. Is an update to the Forgotten Realms Campaign Setting forthcoming? Are you looking at support other settings or are we going to have to rely on fan conversions? Is psionics getting a full treatment or a subclass stuck in the back of the next Megamodule? THAT is the silence we care about. We don't need to know when ("soon" or "never" is good enough), but we want to know IF.
During the run-up to D&D 5e, we got regular Legend's & Lore columns. Nearly all of them were full of "this is what we're thinking." About game design, about game play, about expansion, about the future. Since the DMG came out and L&L stopped, we stopped hearing what you guys thought. I miss that. I liked knowing where you saw D&D in 2, 3, or 5 years. I liked when you came out and said "We thought about X, but now we changed to Y, here's why." It was open and transparent. Now, it feels like we are being given a sales pitch rather than information. Dragon+ should be chalk full of news about the game, gaming, and the like, but reads as a giant ad for your electronic games with little for the table top game. I get you were burned by the Dungeoneer's Handbook and Codename: Morningstar debacles, but I hope that doesn't mean we will never know about what is coming next until the press release 3 months out.
In short, I think the problem is some people (myself especially) who love D&D as a table-top game don't want it see it left behind in the mass marketing blitz. I get that Sword Coast Legends and Neverwinter and Attack Wing are all important elements of the D&D franchise, but so is the core RPG. I want to see things for it beyond two tie-in modules to the storyline of the year, and right now I'm not seeing much. And that worries me.