Just a quick reply to something [MENTION=10479]Mark CMG[/MENTION] wrote before erasing his post. With regards to your assertion that I went from "largest" to "large" to "some," those qualifiers were used for different referents. "Largest" and "large" were in reference to a part, factor or aspect (of the edition war), not a quantity of people. I changed it because I think the less specific "large" is more accurate than "largest." "Some" referred to an actual quantity of people, of which I didn't specify.
That's not necessarily irrational. After all, that's what the industry of criticism - whether of movies or books or anything else - is all about. Someone publishes an opinion and people who trust that opinion react to it. It isn't inherently irrational to look at a critic, evaluate how well your own opinions and tastes have matched theirs, and then conclude that their negative opinion of <movie, book, TV show, RPG, etc> is good enough for you to avoid said product.
Fair enough, although I think actual "hatred" based on someone else's opinion is somewhat irrational. If don't see a movie because it gets bad reviews, that's one thing, but if I hate or even dislike a movie because of reviews, that's another. Further, I like what Wicht says...
No. In all honesty it does not have to be irrational.
There are plenty of ways to analyze a game prior to playing it and if the game fails in the analysis before it gets to the table, that is not a sign of irrationality.
Lets move out of RPGs a moment and consider Boardgames. There are thousands of board games published every year. It is impossible to play all of them. It is certainly not likely one is going to own all of them. Decisions must be made. The intelligent gamer operates by word-of-mouth, considers reviews, takes into account prior preferences, and examines the artwork and production of a game all before ever deciding to play. None of these are the totality of a decision. Spyfall has yet to be published in the US, but word of mouth and reviews convinced me to write up my own copy on note cards and give it a shot with the family. Other games look stellar, but I know from analyzing the game beforehand that I will likely not enjoy it (Chaos in the Old World comes to mind).
There are, of course, far less RPGs published each year, but analysis can be done in the same way and is quite rational and common.
Good stuff. And don't get me wrong, I'm all for timely irrationality!
And let me once more, kindly, point out that you are poisoning the well of your own conversation by making this point. It is an assumption on your part, and one done in bad faith, as it assumes faulty motivations in others. Once you have made such an assumption you must then also try and figure out whether the person you are discussing the issue with are guilty of the irrationality you have accused others of, and it just goes downhill from there.
The edition wars, in my opinion, were not so much caused by vitriol as by a lack of empathy.
Fair enough - and the last sentence may be true, although would say it is a combination of (perhaps excessive) sensitivity with a lack of empathy. Bad combo.
As I said, I don't really see irrationality as negative. If anything, I was simply surprised about some of the actual
hatred of 4E. Dislike or ambivalence is one thing, but it is astonishing just how upset people got over the whole thing - on both "sides" of the line.
I'm not going to argue that human beings are rational.
But are these also the people who are participating in edition wars?
I think there are significant leaps of logic occurring here.
My wife would qualify as one of the people you describe. She plays in my game and will think about her character away from the table, but she doesn't spend a lot of time on it. She greatly enjoys playing and spends a lot of time not thinking about it at all. She has been in conversation with just me or me and larger groups of gamers and it was clear that she didn't like a lot of things she heard about 4e. If you walked up to her today and asked her to talk about 4E I doubt she could say much more than: "I know I heard a lot of things that didn't sound good to me, I don't recall the details." And while blind faith in people you trust *IS* adequate for something as trivial as an RPG, that would not describe this circumstance. She knows she had conversations about specific things and had her own clear opinion on them. She just doesn't care enough to dwell on it.
Right. This goes back to an angle I was taking in conversation up-thread. We tend to focus on the extremes of pro vs. con, but there was a large group of "moderates" in the middle that ran the gamut from like through ambivalence through mild dislike towards 4E. The edition war seemed to be waged by extremes on either side of that "mild majority," many of whom would find themselves unintentionally getting involved on some occasions (I speak from experience!).