helium3 said:Well, as written it sounds like only very very bad things happen all the time and every victory is fleeting at best. Sort of 'ravenlofty' I suppose. So, wouldn't playing in a setting where everything sucks get sort of old rather quickly?
I see it more as a world right in the brink of total destruction with nowhere to go but up or annihilated.
We'll fight for it going up.
Another way to look at it is just on the Points of Light continuum. Bret liked the PoL philosophy but added the threat for two reasons:
1) It is a situation that will demand our adventuring in a very full-contact and proactive way.
2) He's imagining a world where the Monster Manual's contents have been unleashed and it ain't a pretty sight.
Baron Opal said:Indeed. Now, if only there were some heroes...
*points to his character sheet*