LFR News or: How I learned to Stop Worrying and Play a Drow, Genasi, or Swordmage.

But, but, but, they said that in regards to multiclass which is made of "not win". Try it Fighter/wizard is bad Wizard/fighter is horrible. "Gish out of the gate," they said. Not true.

This class is a Realms thingy that will not be a part of the core rules (unless they start the recycling early). The best you can hope for is a Dragon article explaining how to move it to Ebberon or generic setting.

Whilst I agree entirely about multiclassing being pretty crap, certainly for Ftr/Wiz or Wiz/Ftr out-of-the-gate, I'm really unclear on how it would be difficult to transfer the Swordmage to other settings. I mean, surely you can just say "It's a [insert Race X, particularly Eladrin] fighting tradition, that has since spread to other races to some extent.". How is that difficult? Why do you need a Dragon article for that?

I see nothing about the Swordmage so far that is inherently "FR-specific". It's got that campy, gaudy, unecessarily wierd kind of magic that's very "FR" (Greenflame pfah!) in style, but I couldn't see how it would be hard to translate to other settings. It's not important that there are tons of them, after all.
 

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But, but, but, they said that in regards to multiclass which is made of "not win". Try it Fighter/wizard is bad Wizard/fighter is horrible. "Gish out of the gate," they said. Not true.

Why restrict yourself to fighter? Try a warlord/wizard. The make great gish, are not FR specific and work out of the gate.

edit: Originally said warlock, which of course, isn't gishy at all and makes for a horrible multiclass.
 
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This class is a Realms thingy that will not be a part of the core rules (unless they start the recycling early).

I never understood this. If the class does something that is obviously cool, and the DM allows it, what does it matter where it originally came from?
 

I never understood this. If the class does something that is obviously cool, and the DM allows it, what does it matter where it originally came from?

To a lot of people, yes. I've met my fair share of people who would not allow anything, no matter how generic it could be made, from a "setting specific" book purely because it was from a setting specific book.

Hence why I keep hoping it will be provided via D&DI as well, to make it core instead of "That wacky FR class"
 

This class is a Realms thingy that will not be a part of the core rules (unless they start the recycling early). The best you can hope for is a Dragon article explaining how to move it to Ebberon or generic setting.
The only thing that makes it FR specific is that it's in an FR book.

I'm pushing the Swordmage and Genasi on the group I'm DMing, and it's homebrew. I'm including Warforged and Shifters. And steailing quite liberally from the Amedio Jungle and Isle of Dread in Greyhawk (with some notes cribbed from Sri Raj in Ravenloft, and the Gagalmuja Jungle in Scarred Lands).

Campaign Settings are just "Pre-stolen Material", as far as I'm concerned. :cool:
 

No.

You've not done the math. This isn't 3E. With their likely maxed INT and the fact that the heavy armours do not get AC bonuses from stats, they're going to be within 1-2 points of heavy armour wearers, only without any armour check penalties, and able to carry a different magic item to a shield.

It's not necessarily an advantage, but the idea that he's squishy? Nonsense.
Yeah, sorry guys. I realized my mistake a while after I posted. I blame my preconception that swordmages would be strutting around in heavy armor, haha.

So, I retract my statement. They really don't need anything better than leather or hide at the most to reach an AC competitive with fighters and paladins. Which is good, I was a little appalled when I first made that (mistaken) discovery. Glad I was wrong :)
 

LOL. People who want to play Drizzt sure have fun in a bad, wrong way.

As much as that quote is thrown around, and as much as I know I'm being set up, I'll bite. Yes, very often Drizzt types do have fun in a bad, wrong way, because it causes the other players to lose their fun to someone who won't stop trying to take the spotlight from everyone else. Your fun is bad and wrong when it disrupts the fun of everyone else.
 




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