Gleemax is Dead

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I suspect 4e is not too far behind.

I suspect that you haven't been paying attention to 4e sales figures. Gleemax has never been popular, while the 4e core books are currently selling better than those of the previous two editions of D&D (use Google to locate the number comparisons by Mike Mearls). Comparing Gleemax and D&D 4e with regard to popularity or commercial viability is like comparing apples and oranges.
 

I suspect that you haven't been paying attention to 4e sales figures. Gleemax has never been popular, while the 4e core books are currently selling better than those of the previous two editions of D&D (use Google to locate the number comparisons by Mike Mearls). Comparing Gleemax and D&D 4e with regard to popularity or commercial viability is like comparing apples and oranges.

I would have said apples to anvils...
 

Doesn't bother me. If anything, this could be good news meaning WotC will focus on getting DDi up and running, rather than wasting time on an ugly MySpace clone. Seems like more focus will be beneficial to me.

Maybe DDi will suck anyway, but perhaps WotC is learning from their past misteps, like e-Tools. Focus on what needs to be done instead of fluff. That is fluff that isn't really necessary and holds up the release of a product promised to fans but which is released several years late, and is crapware to boot.
 

This is marvelous news. Puss has been drained from a wound, which is a step toward healing the wound.

From the move to 3.5 to the move to 4e, Wotc has had two left feet and put their foot wrong with virtually every step. The death of Gleemax offers hope that the future may be brighter but as the saying goes - it is always darkest before the dawn.

Simply put, D&D is in trouble and those troubles are attributable to mismanagement. Gleemax has failed. The DDI is failing to live up to its promise. The death of Dungeon and Dragon have impaired Wotc's ability to manage its message and given birth to a rival formidable enough to drain sales and good press to a noticeable level. 4e has split the market and, despite "best sales EVAR" talk (best sales by what quantative figure in constant dollars) is not selling to levels that might have been expected had the market not split. AND, we have not yet seen if 4e FR can hold ITS audience!

Gleemax' death needs to be, and I believe will be, followed by the death of the DDI. That's a good thing. That will leave just the 4e tabletop game, which thanks to its mangled, market splitting launch will then sputter, cough and give up the ghost to 5e in 2013. THEN and only THEN will the wound be clean.

4e will be looked back on as the "lost age" of D&D. A time when hubris, overweening ambition and rank stupidity all but sank the game. Just as D&D had to escape 2e TSR to move forward, D&D must now escape 4e Wotc.

Death before rebirth. Death then rebirth. Holding on to hope for 4e D&D is like postponing the removal of a gangernous limb - it only prolongs matters to no good end.

BTW, just in case there is a question, this is no comment on 4e as a GAME but as a PRODUCT. There is a difference and a distinction.
 

Let me know if you have any other questions. I'll be keeping a close eye on this thread. Thanks!
Yeah, I have a question.

If Hasbro has a partnership of some kind with Eletronic Arts, why aren't WotC leveraging that connection to get some competent professionals working on their digital initiatives?
 


I've always felt that a good company or employee, working on many opportunities and projects, and keeping within their resources should fail at one project out of five.

Certainly, you want to have lots of success, but there is a unique learning curve to failure that tremendously benefits your successes. And you want to know that people are taking risks and working at their limits. A student who only gets safe A grades is never going to get the recommendation from me that a student who gets valiant B grades will. It's perverse for an academic, but it's a critical lesson from non-profits or other areas where people have to be innovative with very limited resources.

So, potentially, this is a very good sign.

At the least it's good to know that the alpha was exactly that and that they responded to feedback.



In the 'other speculations category' I do find it interesting that the 'brand agnostic' social network and non-brand supporting novels have both gotten the axe when a CEO associated with brand management takes the helm.

I suspect that people had to go to the bat even to get Gleemax put even on a hypothetical back burner.
 

Unfortunately, while I can't speak with 100% surety for each specific novel--it's possible that some of them might see publication during the '08 schedule--I'm pretty sure that yes, the line in general is one of the casualties of the reforcus.
The new Ravenloft line seems to have been pretty roughly treated from the beginning: The release dates for the novels have changed several times; WotC arbitrarily changed at least one of the titles (Black Crusade was renamed to A Crown of Ashes in the Fall 2008 catalog) and they seem unsure whether or not the novels are actually Ravenloft novels (they were first mentioned as being part of the Ravenloft Dominion line, then just "Dominion", and finally -- again in the Fall 2008 catalog -- they were entirely divorced from Ravenloft, and simply listed as "Featured Upcoming Titles").

And if Black Crusade (aka A Crown of Ashes) has been canceled, then I'm pretty sure we won't be seeing Heaven's Bones, Mithras Court, Clockwork Angels or The Sleep of Reason either. Only Heaven's Bones (Sep 2008) was scheduled for release before Black Crusade (Oct 2008).
 

Doesn't bother me. If anything, this could be good news meaning WotC will focus on getting DDi up and running, rather than wasting time on an ugly MySpace clone.
To be fair to Gleemax, it was barely ugly at all compared to most of the MySpace pages I've seen.
 

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