Pathfinder 1E What is Pathfinder doing about multi-classing?

Sadrik

First Post
3e multi-classing is something that is excellent, very rewarding, time consuming and awful. As you can tell I have very mixed feelings on it. What if anything is pathfinder going to address with multi-classing?
 

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I am very curious about this too.

Particularly, are multiclassed characters going to be balanced and playable, from 2 to 20 (and hopefully higher)? That would include caster/non-caster and dual-caster combos, of course.

It's one definite problem in 3e. One of the major ones, IMO.
 

There's been a lot of discussion on the paizo boards as you might expect, but no clear consensus (that i can see)

it tends to boil down to the fact that the current system is the 'least worst' way of doing it. Every other proposal I've seen (full caster level progression etc) tends to give rise to more issues than it solves. I might be wrong but i suspect the Beta will be 3,5e RAW.

However some of the simpler suggestions (feat chains and PrC's) deserve to make it into PF proper, IMHO, but Aug 14th is beta day...
 



If anything, Pathfinder discourages multiclassing. They focused on handing out goodies all the way to 20th level, for every class.

This is the thing I love most about Pathfinder. The straight fighter played by the non-optimizer in my playtest game is holding his own with a wizard/fighter/eldritch knight and a rogue/hexblade the two optimizers are playing.
 

This is the thing I love most about Pathfinder. The straight fighter played by the non-optimizer in my playtest game is holding his own with a wizard/fighter/eldritch knight and a rogue/hexblade the two optimizers are playing.

What level are you playing at?

I am curious about this, from what I read , figthers didn't get that much of a boost. :(
 

I honestly thing we should go back to 1e/2e style multiclassing and make it cost a feat. Because the 3e experience chart progression doesn't level off you avoid the problem of multiclass characters catching up and only being a level behind. By the time the party is 20th level, your multiclassed character is 14/14 level which is a bit better than being 10/10. I thought about giving a 20% cost break for favored class which would make the multiclassed character 16/16 by the time everyone is 20th level.
 

I honestly thing we should go back to 1e/2e style multiclassing and make it cost a feat. Because the 3e experience chart progression doesn't level off you avoid the problem of multiclass characters catching up and only being a level behind. By the time the party is 20th level, your multiclassed character is 14/14 level which is a bit better than being 10/10. I thought about giving a 20% cost break for favored class which would make the multiclassed character 16/16 by the time everyone is 20th level.

Favoured class has changed to give HP bonus for levels in your favoured class (& never in PrC's) which is another way to discourage min-maxing in pathfinder
 

Not all multi classing options being equal I'm fine with. Just like I'm fine with not discouraging min maxers. Those are more player issues then games issues. If I don't want people to min max and tell them not to. If I don't want players to make bad mechancial choices I tell them that too. And if they still make them I try not to punish them for it. Frankly, I think if Pathfinder turns out to be a game that is min max proof it's going to be a pretty boring game.
 

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