Yair
Community Supporter
So, it seems very few actually play with the rules for damaging objects as they appear on the DMG, despite the high rating of the option saying you stick to 4e rules. Alrighty.
The reason I didn't apply "common sense" so far is that I didn't want to do that in this campaign - testing out the new rules is the major idea behind the campaign, and the rules for harming objects in the DMG pretty clearly don't include resistance/hardness. I'm impressed with your book-knowledge-fu, but I'd still considere adding resistance to objects a house rule. At any rate, from now on I'll write off the rules for damaging objects in the DMG as written as a fail, and apply common sense to overrule them.
Thanks all for opining an'all.
It appears that the rules were intended to include resistance for objects, but that it got cut. Which is unfortunate.If you go right to the rules about damaging objects you won't see it. But the books (and the rules to some extent) does support it. Just use your judgement.
The reason I didn't apply "common sense" so far is that I didn't want to do that in this campaign - testing out the new rules is the major idea behind the campaign, and the rules for harming objects in the DMG pretty clearly don't include resistance/hardness. I'm impressed with your book-knowledge-fu, but I'd still considere adding resistance to objects a house rule. At any rate, from now on I'll write off the rules for damaging objects in the DMG as written as a fail, and apply common sense to overrule them.
Thanks all for opining an'all.