Quickleaf
Legend
I'm building an 8th level knight (sword and board) to serve as my new D&D group's tank. I decided to get a +1 shield of bashing and wanted shield spikes. The "bashing" quality increases damage die by two sizes (e.g. heavy 1d4 to 1d8), and the shield spikes increase damage die by one size. So, do I increase damage of heavy shield by 3 sizes (1d10) or does the "bashing" quality trump the shield spikes (just 1d8)?
Thanks.
P.S. My feats are listed below (* indicates homebrew):
(Human) Son of Hyerdahl* +1 dodge bonus AC vs. giants; speak Giant; Survival is a class skill
(Bonus) Man Among Giants* +2 saves vs. fear; reduce penalty intimidate/resist intimidation of larger foes by 8
(1) Power Attack
(2) Shield Specialization
(4) Exotic Weapon Proficiency (Bastard Sword)
(5) Improved Shield Bash
(6) Agile Shield Fighter
Thanks.

P.S. My feats are listed below (* indicates homebrew):
(Human) Son of Hyerdahl* +1 dodge bonus AC vs. giants; speak Giant; Survival is a class skill
(Bonus) Man Among Giants* +2 saves vs. fear; reduce penalty intimidate/resist intimidation of larger foes by 8
(1) Power Attack
(2) Shield Specialization
(4) Exotic Weapon Proficiency (Bastard Sword)
(5) Improved Shield Bash
(6) Agile Shield Fighter