Mathew_Freeman
Adventurer
Currently: For a thrown weapon, all enchanted thrown weapons automatically come with the returning enchantment (in addition to whatever other enchantment it has).
Proposed: I think that, for a ranged weapon, all enchanted ranged weapons should come with the unlimited ammunition enchantment (in addition to whatever other enchantment it has). (Note - this would not reduce the reload time.)
Note: I am aware that an item exists that already does this. But that enchantment is a ludicrously high cost and thus is one that few characters would ever want to pay for*.
I don't see what this unbalances and it eliminates the need to track ammo (and makes far more sense in the 4E world where ammo does not carry separate enchantments, unlike earlier editions).
I think this is an excellent idea, particularly with your querying the cost of the endless quiver. I'll pass this on to my group.