Just thought I'd leave this here.
Its long affected how I think about RPGs. The essay is from Adam Cadre, and is actually about text adventures, but the logic translates easily. And I like it when ideas cross polinate between various realms of geekdom.
Its long affected how I think about RPGs. The essay is from Adam Cadre, and is actually about text adventures, but the logic translates easily. And I like it when ideas cross polinate between various realms of geekdom.