So, we played our first Warhammer Fantasy game last night, since 3 of our 5 4e players couldn't make it to the game. It went something like this:
Roll up characters: This took about 15 minutes to make 2 characters, mostly because we only have 1 book. We had rolled up characters previously, when we first got the books, but they were both halflings, so we scrapped them and rerolled something new.
We ended up with a dwarven outlaw and a dwarven pitfighter(totally random creation, even rolled 1d4 for race). Decided they were brothers who had deserted from the dwarven army. One was captured by slavers and resold as a pit fighter. The outlaw came and busted his brother out. A couple days pass. End backstory.
Alone in the woods with no food, decided to follow the muddy "road" to find the next village. Discover some rasberry bushes, eat them, confronted by a beggar woman with a cart full of garbage (they were "her" rasberry bushes). After hiding the body, the dwarves take their new cart down the road.
Come across village. Enter inn, xenophobic locals demand dwarves exit. Decide to leave, but pit fighter tries to take a chair out of spite. In following fight with the inn's "bouncers", pitfighter gets his hand broken and leg almost broken off. Outlaw grabs his brother's body and runs like a little girl.
Outlaw finds temple of Sigmar, pays priest 1/3 of the dwarves money to take care of pit fighter until he's better. Then spends the next week doing chores around the temple in exchange for a bit of money, food, and lodging.
When recoverred, head back to inn, demanding pit fighter's axes back. Refused, bouncers confront and end up dead in the street, outlaw is beat to hell. Beat the innkeeper up, steal the money from the inn, light the place on fire, and take the chair that started everything in the first place. Innkeeper escapes and calls the guards.
Flee into woods, outlaw hides, pit fighter tracked down and makes his stand. Hurt one guard enough that both flee, outlaw shoots the hurt one in the face with an arrow, other one escapes. Loot the guard, flee into the woods.
Session ends.
It was entertaining for a pick up game. The GM and the other player really enjoyed it. I pin my lack of excitement on my difficulties getting into playing "little people" of any sort (dwarves, gnomes, halflings). If we play again, I'll probably scrap my dwarf for something a bit closer to human-ish(elf, human) and see if I like it more then.