Great Stuff as always
What a great way to make thouse two combats more of a challenge
Wow...that was unexpected. The modules read deadly, but not more so than the other APs. Bad dies, bad dies.
As for the format of your story postings, JollyDoc, I'm fine with whatever format. More important for me is how you are going to go on. Will you finish Rise of the Runelords with other PCs? If not, what are your plans?
Where do I begin? It is with my deepest regrets and sadness, dear readers, to inform you of the premature conclusion of Rise of the Runelords. Yes, the Sandpoint Seven have come to the end of their journey, and the finale was as dramatic and action packed as their beginning. From multiple monks to exploding illusionists, the drama was non-stop!
Never fear, I will be continuing to detail the events here to their end, but I'm wondering if you, the readers, would prefer me to continue in piecemeal format, or if you would rather me post a large synopsis. You decide.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.