Four Complete Free Adventure Modules at The Delver's Dungeon

WGH4 has two front covers and two back covers. :)

But never mind that - thanks!

If I get a chance to run them, I"ll let you know how the PCs died went. ;)

Oh, and "you must spread some XP around, blah blah blah. . ." :rant:


Now see if these were print AD&D modules, that'd be worth $3000 in a few years, so I'd hang on to that PDF.

(What's the opposite of collectors' worry about imitations when the original is a PDF? That someone will be out flogging hardcopies off the Internet? :D)
 

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A question about the WGH 3-4-5 series:

In the DM's intro for WGH3 it states the party should be 4th-7th level; in WGH4 it wants a 5th-8th level party (makes sense, they'd bump during WGH3) yet in WGH5 the DM's intro states the party should be 4th-6th level.

Are you assuming the party is going to lose on average 1-2 levels in WGH4? Or is this a typo?

Otherwise, good modules! :)

Lanefan
 

A question about the WGH 3-4-5 series:

In the DM's intro for WGH3 it states the party should be 4th-7th level; in WGH4 it wants a 5th-8th level party (makes sense, they'd bump during WGH3) yet in WGH5 the DM's intro states the party should be 4th-6th level.

Are you assuming the party is going to lose on average 1-2 levels in WGH4? Or is this a typo?

Otherwise, good modules! :)

Lanefan

It's a typo; I'm uploading a fixed WGH5 later today. Thanks for catching that. There's also a pretty severe numbering problem that makes the map not jive, the encounters skip from 11 to 16 in the text, etc. So I'll fix it up there and bring it back here, to quote the Grinch.
 


Just downloaded 'em Bill :D

You SHOULD have the cleaned up WGH4 and WGH5, but double check. If WGH4 has two front and two back cover (duplicates) then you have the old ones; I was uploading fixed up versions that correct typos in WGH5 and the noted "printing error" of WGH4.

 
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Hey, if you can get an average WHFRP party through waves of humanoids, undead, lycanthropes, elementals, past a dragon and a high-level sorcerer (for WHFRP), then more power to ya!

:D

-Bill, who loves some WARHAMMER FANTASY ROLE PLAY

Four to five 3500+xp characters with good stats and combat careers.

And don't think I didn't notice those rat-ogres ...er ogre rats:devil:. To say nothing of the extra tough and dual wielding Black Orcs.

Edit: maybe I just have a dirty mind, but the cover of WGH2 sure makes it look like the troll is making a lewd suggestion to the horrified adventurer.
 
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WARNING!: USING THESE MODULES WITH 2ND, 3RD OR 4TH EDITION MAY CAUSE YOUR HEAD TO EXPLODE!

;)


(actually I like hearing what people do with the mods!)

I'm in trouble then, as I'm planning to convert them all to 4E for my use :uhoh:.

How did you do your maps for this? I'm working on a 4E module over on the Mystara board at The Plaza and we're struggling with finding a good way to do maps. And I like the way yours look.
 

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